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View Full Version : Building Stories, Telling Games


  1. Welcome!
  2. Game Designs & Other Spurious Thoughts
  3. #5: Cliche Patterns
  4. #7: RPG Building Blocks -- Theoretical Bases
  5. Building Skotos Games
  6. #9: RPG Building Blocks -- Setting
  7. #13: I'm Not Superstitious
  8. #14: Stranger than Fiction
  9. #15: What's Entertainment
  10. #23: Exploring Genres: Part I
  11. Story Now
  12. Whoops -- forgot to mention the Sorcerer website!
  13. Getting there IS half the fun ... the first time.
  14. Scaling in RPGs
  15. Focusing on Formulation rather than Numbers
  16. Oddball resolution systems
  17. Thinking Mechanically - or 'What does a computer do for you?'
  18. Moments of Character
  19. Encouraging RP
  20. Personality mechanics
  21. #14 Combat Systems
  22. Combat: Net lag
  23. #62 - Kinds of Fighting
  24. #64 Combat Stances
  25. Choices...
  26. Good Luck