Gretchan
02-28-2004, 08:03 PM
I find this article to be incredibly humorous given recent events within the Castle Marrach community.
That all goes to act as my credentials, because what I've got to say today basically amounts to Shannon Appelcline's dogma on how to do customer support right. Because, quite frankly, I feel like most support organizations do it wrong. If you're in support, if you manage support, or even if you think that someone else in support at your company might be interested, print this article off and get it to your support team. In my most humble opinion it'll make both you and your customers happier.
I have to ask you then, Shannon, where is the customer support from “Customer Experience” at? You place it as such an important thing for companies to do right, and yet I see a complete lack of customer service right here in your own playground.
Just to note, I myself have several years of customer service experience on many different levels, and I can say quite honestly without a single doubt that had I treated customers in the manner that customers are treated within the Skotos community, I would have quickly been out of a job.
Let me just go down the list of the “ten small, bite-sized chunks” here.
1. Set Expectations
That you did in abundance. You set expectations very high, but in my humble opinion, I don’t feel that you’ve lived up to them.
2. Announce, Announce, Announce
Yes, you did announce before you raised the prices, but I don’t feel that you adequately addressed the issues brought forth by the community. One being, where is the customer service? I am a paying customer, why don’t I have a voice? Why aren’t my complaints taken seriously?
3. Clearly State the Consequences of Actions.
I have to chuckle at this one. This may be a rule that you enforce somewhere, but I think it’s something that you’ve failed to point out to the staff of your games.
4. Never Take Back That Which You Gave
…
Clothes, food and flowers in Castle Marrach. I need not say more.
5. The Customer is Sometimes Right
Again, I agree with this idea but I don’t see it applied here. The customers are rarely ever treated as if they are right, especially when going to CE with problems they feel that the game staff can’t or won’t resolve.
6. Do not Overdeliver Value.
I think we’re all ready smack in the center of “the land of favoritism where the squeaky wheel really does get the grease.” At least when it comes to Castle Marrach. Why not ask several of your paying customers (and no, not staff) how they believe that people get promotions to things like Knighthood?
How they get items in the game, etc.
7. Listen to Your Customers
An email in reply to a complaint weeks later saying “We’ve forwarded this complaint to the lead storyplotter, or storyhost” when the problem is with said person is not listening to your customers.
Half of the bloody customers on the CM forums are practically crying, “revolt” because their complaints aren’t being taken into account. I’m sorry, but I fail to see how you can even pretend that you adhere to this suggestion at all.
8. Admit your Mistakes
Again, not something that I can see CE has too often been in the practice of doing. Yes, they have one time admitted that they shouldn’t have wiped out all the clothes, food and many of the flowers that the people had in the game. That, however, is the only time I can recall getting any admission of mistakes made.
9. Prepare yourself for Common Question.
Easy enough to do with a simple Q&A site. Though not so easy when the common questions become akin to “How can you blindly support such corrupt staff?” there is a problem.
10. Good Will is It’s Own Profit
Please, for the love of God.. Show the customers some good will. I think that after years of being ignored, they deserve it.
I’m not only talking about giving them a free month here or there (which is a kind thing to do, but there is more to customer service then a complimentary month here and there) but actually listening to your customers who are demanding your attention.
No, this is not an attack on the company, and no I don’t play all the games. In fact, aside from an occasional jump into Gang of Four, I rarely played anything aside from Castle Marrach. I speak from my experience as a player in that game. If you disagree or have seen better service in a different Skotos game, wonderful, but in my three-year experience here. I have not.
You can ignore this, remove it, ban me, whatever you like. It’s your game and your company. You choose how to represent yourself and if this is the face that you want to present to the world, be my guest, but please don’t preach the ideals of customer service if you cannot adhere to at least half of these rules yourself.
Have a nice day.
That all goes to act as my credentials, because what I've got to say today basically amounts to Shannon Appelcline's dogma on how to do customer support right. Because, quite frankly, I feel like most support organizations do it wrong. If you're in support, if you manage support, or even if you think that someone else in support at your company might be interested, print this article off and get it to your support team. In my most humble opinion it'll make both you and your customers happier.
I have to ask you then, Shannon, where is the customer support from “Customer Experience” at? You place it as such an important thing for companies to do right, and yet I see a complete lack of customer service right here in your own playground.
Just to note, I myself have several years of customer service experience on many different levels, and I can say quite honestly without a single doubt that had I treated customers in the manner that customers are treated within the Skotos community, I would have quickly been out of a job.
Let me just go down the list of the “ten small, bite-sized chunks” here.
1. Set Expectations
That you did in abundance. You set expectations very high, but in my humble opinion, I don’t feel that you’ve lived up to them.
2. Announce, Announce, Announce
Yes, you did announce before you raised the prices, but I don’t feel that you adequately addressed the issues brought forth by the community. One being, where is the customer service? I am a paying customer, why don’t I have a voice? Why aren’t my complaints taken seriously?
3. Clearly State the Consequences of Actions.
I have to chuckle at this one. This may be a rule that you enforce somewhere, but I think it’s something that you’ve failed to point out to the staff of your games.
4. Never Take Back That Which You Gave
…
Clothes, food and flowers in Castle Marrach. I need not say more.
5. The Customer is Sometimes Right
Again, I agree with this idea but I don’t see it applied here. The customers are rarely ever treated as if they are right, especially when going to CE with problems they feel that the game staff can’t or won’t resolve.
6. Do not Overdeliver Value.
I think we’re all ready smack in the center of “the land of favoritism where the squeaky wheel really does get the grease.” At least when it comes to Castle Marrach. Why not ask several of your paying customers (and no, not staff) how they believe that people get promotions to things like Knighthood?
How they get items in the game, etc.
7. Listen to Your Customers
An email in reply to a complaint weeks later saying “We’ve forwarded this complaint to the lead storyplotter, or storyhost” when the problem is with said person is not listening to your customers.
Half of the bloody customers on the CM forums are practically crying, “revolt” because their complaints aren’t being taken into account. I’m sorry, but I fail to see how you can even pretend that you adhere to this suggestion at all.
8. Admit your Mistakes
Again, not something that I can see CE has too often been in the practice of doing. Yes, they have one time admitted that they shouldn’t have wiped out all the clothes, food and many of the flowers that the people had in the game. That, however, is the only time I can recall getting any admission of mistakes made.
9. Prepare yourself for Common Question.
Easy enough to do with a simple Q&A site. Though not so easy when the common questions become akin to “How can you blindly support such corrupt staff?” there is a problem.
10. Good Will is It’s Own Profit
Please, for the love of God.. Show the customers some good will. I think that after years of being ignored, they deserve it.
I’m not only talking about giving them a free month here or there (which is a kind thing to do, but there is more to customer service then a complimentary month here and there) but actually listening to your customers who are demanding your attention.
No, this is not an attack on the company, and no I don’t play all the games. In fact, aside from an occasional jump into Gang of Four, I rarely played anything aside from Castle Marrach. I speak from my experience as a player in that game. If you disagree or have seen better service in a different Skotos game, wonderful, but in my three-year experience here. I have not.
You can ignore this, remove it, ban me, whatever you like. It’s your game and your company. You choose how to represent yourself and if this is the face that you want to present to the world, be my guest, but please don’t preach the ideals of customer service if you cannot adhere to at least half of these rules yourself.
Have a nice day.