ScottM
09-10-2001, 01:37 PM
Just for everyone's information, we've been working very hard to get through the backlog of @requests over the past couple of weeks. One issue we've encountered though, is the nature of the @requests for custom moves. Many of the requested moves either duplicate planned moves for weapons or other skill sets, or are unrealistic or imbalancing. The GM staff is currently discussing the future of custom moves, and until we decide which way to go with it (whether to continue to do them, and if so, how to do them), we're going to put a hold on fulfilling any existing @requests for custom moves. We're sorry for the inconvenience this causes, especially for those who've waited a long time for a move to be created.