Nyphil
12-30-2000, 09:12 PM
Maybe I am not seeing things clearly as a newbie, but so far my impression of the Castle is that new players are welcomed, are treated courteously, but are to be relegated to be someone else's problem.
People have been nice to me, no doubt, but if I did not thrust myself into their way and call attention to myself, I would be ignored and left to try to figure everything out myself.
Not everyone is comfortable jumping into the limelight, and it is difficult to get even a simple question answered with the people speedwalking around the castle.
By the time you see someone enter the room and bow, it is too late to ask them a question. They have already headed off to another room. Good luck finding them again.
I understand that it might not be entirely "in character" to welcome a new player into some plot or roleplay, but lets face it, how many were put off by the speedwalking people who didn't seem to have time for them, and left?
I know that I have become frustrated numerous times already. And I have been here about a week.
And just for the record, I happen to be a player of the game Ultima Online. More specifically, I was a member of a volunteer group whos purpose was to greet new players and teach them the game, the Companions. I know it can be difficult, but if it is not done, you end up with surly and belligerant players with the attitude of "I had to learn on my own, so should you!" I have seen it happen over the past three years.
- Player of Nyphil
People have been nice to me, no doubt, but if I did not thrust myself into their way and call attention to myself, I would be ignored and left to try to figure everything out myself.
Not everyone is comfortable jumping into the limelight, and it is difficult to get even a simple question answered with the people speedwalking around the castle.
By the time you see someone enter the room and bow, it is too late to ask them a question. They have already headed off to another room. Good luck finding them again.
I understand that it might not be entirely "in character" to welcome a new player into some plot or roleplay, but lets face it, how many were put off by the speedwalking people who didn't seem to have time for them, and left?
I know that I have become frustrated numerous times already. And I have been here about a week.
And just for the record, I happen to be a player of the game Ultima Online. More specifically, I was a member of a volunteer group whos purpose was to greet new players and teach them the game, the Companions. I know it can be difficult, but if it is not done, you end up with surly and belligerant players with the attitude of "I had to learn on my own, so should you!" I have seen it happen over the past three years.
- Player of Nyphil