Kyle
12-31-2000, 02:00 AM
Well, my caracter focuses on being nice and fiting into society by helping people (specificly injured people now that he has decided to be a healer) but is also compleatly facinated by learning stuff
He has primary task mind of being a healer through both magical and medical ways.
But is also intrested in being an awakener (helpful), Mage (curiosity), poet (Shakespear tounge), and a gardener. But these being secondary objectives I dont think he will find the magic guild to his likeing with the time involvement that it requires, he has a faith of his own so is turned off by the seekers.
So I thought up an idea for extracting the saliva from mosqitos (there arent any in the game but mabye I could request a special item from the councel) saliva, the poison of the soliva has stimulants and I was hopeing to mimic RL by creating some odd medical mecanisms and potions mildly based on RL. If I could tinker. http://www.skotos.net/ubb/confused.gif
Tinkering seems like a perfectly fun (if insane) thing to do in this kind of game, invent stuff! But there isnt a formula for it and not many items to work with. My idea:
When someone wants to invent something he submits the idea ooc to the skotos people by some means like a drop box on the web site with a basic plan, the skotos people should then decide if the item (atomic bomb, scisors, flying machine) would be good or bad for the game development and create an Item and ability that must be made properly to work. Example: I want to make a crossbow (well I dont and it wouldnt fit the game but its easy to describe)
when examined the item looks like this
crossbow device, it has a spring box, a caradge, and a triger mechanism atached to the frame
<description>
this is easy to think of as a big box that does something. To get the box to work you have to have smaller boxes inside it aranged in a particular order, and the small boxes all have to be working properly with all there parts too.
That way tinkering could be a very frustrating (if skotos doesnt tell you what you need to put into the box) and yet rewarding ocupation. It may take some time to implement but how about it? Who is with me? Who thinks I am an idiot and dont know how a crossbow actualy works? (well I dont and thats another reason why I couldnt make a crossbow, I dont understand the underlying concepts)
NUTS AND BOLTS FOREVER!
Well, not actualy, I aint a tikerer in RL.
He has primary task mind of being a healer through both magical and medical ways.
But is also intrested in being an awakener (helpful), Mage (curiosity), poet (Shakespear tounge), and a gardener. But these being secondary objectives I dont think he will find the magic guild to his likeing with the time involvement that it requires, he has a faith of his own so is turned off by the seekers.
So I thought up an idea for extracting the saliva from mosqitos (there arent any in the game but mabye I could request a special item from the councel) saliva, the poison of the soliva has stimulants and I was hopeing to mimic RL by creating some odd medical mecanisms and potions mildly based on RL. If I could tinker. http://www.skotos.net/ubb/confused.gif
Tinkering seems like a perfectly fun (if insane) thing to do in this kind of game, invent stuff! But there isnt a formula for it and not many items to work with. My idea:
When someone wants to invent something he submits the idea ooc to the skotos people by some means like a drop box on the web site with a basic plan, the skotos people should then decide if the item (atomic bomb, scisors, flying machine) would be good or bad for the game development and create an Item and ability that must be made properly to work. Example: I want to make a crossbow (well I dont and it wouldnt fit the game but its easy to describe)
when examined the item looks like this
crossbow device, it has a spring box, a caradge, and a triger mechanism atached to the frame
<description>
this is easy to think of as a big box that does something. To get the box to work you have to have smaller boxes inside it aranged in a particular order, and the small boxes all have to be working properly with all there parts too.
That way tinkering could be a very frustrating (if skotos doesnt tell you what you need to put into the box) and yet rewarding ocupation. It may take some time to implement but how about it? Who is with me? Who thinks I am an idiot and dont know how a crossbow actualy works? (well I dont and thats another reason why I couldnt make a crossbow, I dont understand the underlying concepts)
NUTS AND BOLTS FOREVER!
Well, not actualy, I aint a tikerer in RL.