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Druzilla
05-02-2001, 09:25 AM
Am I the only one who thinks that the consent list should have nothing to do with assessing? Assess should have to be allowed every time. If ppl on Dru's consent list can assess her, I'll have to remove alot of ppl from it, and I don't want to do that.

Any thoughts?

Seidl
05-02-2001, 09:51 AM
I'd agree. I have been pruning Martel's consent list because of this.

I'll add another plea for SOME way to remove poeple from your consent list when they're not around. I've got so many people still on my consent list who are pretty far gone, and even if they weren't I'd still want them off my list.

-=- Matt

Kimberly
05-02-2001, 10:01 AM
I think some people have been using 'consent deny all' to flush their consent lists, and then rebuild them from scratch. I haven't tried it myself, though. Those of you who have tried this, did it work?

Kimberly

Seidl
05-02-2001, 10:32 AM
Well, after playing around a bit ...

consent deny all
consent remove all

clears your consent list.

-=- Matt

Faer
05-03-2001, 04:21 AM
Hmm.... well at least there is a way... Time to make notes on who I need to re-add to consent then.

And I agree.... assess should be permantently on a consent basis. I mean... there is a reason why I have some folks on my consent list but it is not for assessing my skills... so... I guess I will just have to do the remove all and then re build for the assess issue.

Impish
05-03-2001, 08:41 AM
i have erased all of mine, and allow only those i trust the very most to have consent..
and if some one were to abuse that consent improperly i would remove them if after a warning they did it again.

Atama
05-03-2001, 09:37 AM
I've had to remove a few people before. http://www.skotos.net/ubb/frown.gif

Consuela
05-03-2001, 09:56 AM
Originally posted by Atama:
I've had to remove a few people before. http://www.skotos.net/ubb/frown.gif

I've only ever had to remove one person from auto-consent.

Ra'Dorcha
05-03-2001, 09:57 AM
I would also consider assess as similar to examining. IC it is very rude to be looking at someone that closely, without their permission first. Granted, you can't stop someone from examining you, but you can make it very clear, IC, that you do not consider it proper to do such without asking permission first.

That said, I have only assessed once ... and I blush to recall that I failed to ask first. But live and learn.

Santlar D
05-03-2001, 10:12 AM
I wonder why assess is a Player Character command at all? Is it needed? It seems awfully OOC to me.

Consuela
05-03-2001, 10:22 AM
Originally posted by Santlar D:
I wonder why assess is a Player Character command at all? Is it needed? It seems awfully OOC to me.

There are many OOC commands. Assess is there for many possible reasons. Here's one, using the seamstresses as an example: We're not allowed to teach past certain skill levels right now. Without assess we'd have no way of knowing until it is too late. Using an IC explanation, I can see that, say, Kyle obviously knows more than he's letting on during instruction.

Santlar D
05-03-2001, 10:29 AM
Hmmm, I could see how that would be useful in that example. It would be nice if you could add an argument to the teach command, so that you couldn't teach above a certain level: teach tailoring fellowship to santlar.

And get rid of the assess command.

Consuela
05-03-2001, 10:58 AM
Originally posted by Santlar D:
Hmmm, I could see how that would be useful in that example. It would be nice if you could add an argument to the teach command, so that you couldn't teach above a certain level: teach tailoring fellowship to santlar.

And get rid of the assess command.

That would be nice, yes.

Atama
05-03-2001, 12:09 PM
Assess should not be based on consent. It is not much different than Examine, which is considered rude without consent but not impossible. Basically, with assess you are determining how much skill someone has by observing them.

I can't remember exactly how assess works at the moment, but this is how it SHOULD work...

If you don't have a skill, you shouldn't be able to assess at all, because that is total ignorance.

If you are lower than the person you are assessing, it should say they are better than you at it, but nothing more. You simply don't have enough skill to figure them out.

If you are the same as the person you are assessing, it should tell you that you are. When you observe someone, you will be able to recognize that the person is similar than you.

If you are higher than the person you are assessing, you should know exactly what skill level they are at. When you observe someone, you will recognize that they perform the way you did when you were their level.

Having assess be consentual promotes the OOC sharing of skill levels, which harms the roleplaying aspects of teaching.

Seidl
05-03-2001, 12:55 PM
Originally posted by Atama:

I can't remember exactly how assess works at the moment, but this is how it SHOULD work...

If you don't have a skill, you shouldn't be able to assess at all, because that is total ignorance.

If you are lower than the person you are assessing, it should say they are better than you at it, but nothing more. You simply don't have enough skill to figure them out.

If you are the same as the person you are assessing, it should tell you that you are. When you observe someone, you will be able to recognize that the person is similar than you.

If you are higher than the person you are assessing, you should know exactly what skill level they are at. When you observe someone, you will recognize that they perform the way you did when you were their level.



This is in fact exactly the messages you get now. http://www.skotos.net/ubb/smile.gif The only question is how to invoke the messages. Automatically on viewing the skill use? via a command?

-=- Matt

Atama
05-03-2001, 01:57 PM
Ok... I thought that's how it worked, couldn't remember off-hand. http://www.skotos.net/ubb/wink.gif

I recommend having it work like examine... You can use it at will, but everyone will see you doing it, and it might be a social faux pas. If someone just walks up to you and "examines" you, that usually is followed by a rebuke for rudeness.

As a player, I have no problem with someone higher than me examining me and knowing how good I am, that should be a perk for having the high skill. And it's cool to have people who are lesser look at me and only know that I'm better than them. But just the same, I don't like the fact that if I want someone to know my skills to determine if they can teach me something, that I have to do one of the following:

1) Give consent every time they try to assess something (it's not a proximity thing, where you give consent once and it's done, you have to consent EVERY TIME).

2) Add the person to my permanent consent list (which means I either have to give them permission to do whatever they want, which I don't want to do for many people, or I have to remember to remove them afterwards, which is tedious and something I might forget to do).

3) Give an OOC list of all my skills (which kills the RP aspect of it, something that is already bad enough right now with teaching).

I don't think any of these options are acceptable. It's my opinion that we should remove the consent requirement altogether. It's not too intrusive, not much more than examining someone, and it is realistic from an IC sense. You can deny someone to kiss or punch you, that makes sense, but how can you deny someone to look at you?

Santlar D
05-03-2001, 02:42 PM
While walking accross campus/work/what have you, can you look at someone and tell how fluent they are in French, English, etc?

Maybe they don't want you to know how fluent they are in French. http://www.skotos.net/ubb/smile.gif

Umichan
05-03-2001, 03:46 PM
I'm perfectly fluent in French! http://www.skotos.net/ubb/biggrin.gif

But that doesn't count since that's my first language, eh? *chuckles* But English is another story...

Hmm... Oh! Lookie! Wasn't that post of mine totally useless (and totally out of topic, may I add)? http://www.skotos.net/ubb/tongue.gif Okie, I'm done!

***End Useless Post Here***

Gaby

Seidl
05-03-2001, 11:08 PM
You mean a master swordsmen can't watch someone fight and figure out how good they are? Or a master tailor watch others sew and get an idea of their skill?

Its a tricky thing though. I'd be tempted to do things like remove the current bits that output your skill level (so and so uses his journyman dying skill to dye the pants puce) and only add in info there based on the skill of the observer. Would also need something for the dueling skills here too.

-=- Matt