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Forums Reversion

The cloud server that hosts the main Skotos web site and the forums experienced a hardware failure on Saturday morning that unfortunately led to severe database corruption. Several attempts to restore it failed.

This led us to our backups, but the timing was a bit unfortunate. Since the failure occurred on a weekend morning, we didn't see it until after a new backup occurred, which contained the corrupted data, and which removed our previous daily backup. This forced us to our weekly backup, which was unfortunately at the end of its time: six days old.

So, the forums are back, but we had a six-day reversion.

This should not have affects on the rest of the site, since the majority of our data is saved in our main-user-database or our games, all on remote machines.
2 of 5 < >

Forums REversion

The cloud server that hosts the main Skotos web site and the forums experienced a hardware failure on Saturday morning that unfortunately led to severe database corruption. Several attempts to restore it failed.

This led us to our backups, but the timing was a bit unfortunate. Since the failure occurred on a weekend morning, we didn't see it until after a new backup occurred, which contained the corrupted data, and which removed our previous daily backup. This forced us to our weekly backup, which was unfortunately at the end of its time: six days old.

So, the forums are back, but we had a six-day reversion.

This should not have affects on the rest of the site, since the majority of our data is saved in our main-user-database or our games, all on remote machines.
3 of 5 < >

Forums REversion

The cloud server that hosts the main Skotos web site and the forums experienced a hardware failure on Saturday morning that unfortunately led to severe database corruption. Several attempts to restore it failed.

This led us to our backups, but the timing was a bit unfortunate. Since the failure occurred on a weekend morning, we didn't see it until after a new backup occurred, which contained the corrupted data, and which removed our previous daily backup. This forced us to our weekly backup, which was unfortunately at the end of its time: six days old.

So, the forums are back, but we had a six-day reversion.

This should not have affects on the rest of the site, since the majority of our data is saved in our main-user-database or our games, all on remote machines.
4 of 5 < >

Forums REversion

The cloud server that hosts the main Skotos web site and the forums experienced a hardware failure on Saturday morning that unfortunately led to severe database corruption. Several attempts to restore it failed.

This led us to our backups, but the timing was a bit unfortunate. Since the failure occurred on a weekend morning, we didn't see it until after a new backup occurred, which contained the corrupted data, and which removed our previous daily backup. This forced us to our weekly backup, which was unfortunately at the end of its time: six days old.

So, the forums are back, but we had a six-day reversion.

This should not have affects on the rest of the site, since the majority of our data is saved in our main-user-database or our games, all on remote machines.
5 of 5 < >

Forums REversion

The cloud server that hosts the main Skotos web site and the forums experienced a hardware failure on Saturday morning that unfortunately led to severe database corruption. Several attempts to restore it failed.

This led us to our backups, but the timing was a bit unfortunate. Since the failure occurred on a weekend morning, we didn't see it until after a new backup occurred, which contained the corrupted data, and which removed our previous daily backup. This forced us to our weekly backup, which was unfortunately at the end of its time: six days old.

So, the forums are back, but we had a six-day reversion.

This should not have affects on the rest of the site, since the majority of our data is saved in our main-user-database or our games, all on remote machines.
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Seeking Staff for Lovecraft

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  • Seeking Staff for Lovecraft

    Staff Positions Available

    **Story Coder(s) Wanted for Lovecraft Country**

    Position Name: Story Coder
    Position Description and Responsibilities:
    • Full members of staff who are responsible for planning, writing, debugging, and maintaining various game scripts and systems. (This ranges from simple item actions/reactions to large-scale game systems like sorcery, MGeneric alteration, dueling, and so on.)
    • Address code-related issues in the Bug queue and resolving them.
    • Assist Story Builders and Story Plotters on code issues related to Building or Plotting projects.
    • Review existing game code (scripts and systems) and upgrading, updating, revising, or commenting said code for efficiency, speed, and/or readability.
    • Take direction on task assignments and code design/structure from the Lead Story Coder.
    • Manage their own To-Do Lists and weekly responsibilities under the direction of the Lead Story Coder.
    • Are responsible for the long and short-term integrity of their own game code and scripts, regarding debugging and quality assurance.
    Candidate Requirements:
    • Must have experience with programming and/or scripting languages, such as C/C++/C#/Small C, Java/JavaScript, Visual Basic, Python, Perl, etc.
    • Must be willing to learn “Merry”, the Skotos scripting language. (Merry is a Skotos-created runtime-compiled scripting language that uses C-like syntax and is structurally like Java and/or C-languages. It is reasonably documented.)
    • Must be able to work successfully on team projects with fellow Story Coders, Story Builders, and Story Plotters.
    • Must be able to work individually on coding projects.
    • Must be able to fully comment and/or document code for future use, re-use, maintenance, or modification.
    • Must be able to devise and implement a script and/or code system from a design specification that may or may not be “programmer friendly” and may or may not contain pseudo-code, code snippets, and/or coding and/or code structure suggestions.
    • 5+ hours per week working on Lovecraft Country coding projects.
    • Must sign a non-disclosure agreement related to Skotos technical assets and Lovecraft Country intellectual property.
    • Must be able to adhere to the requirements of staff confidentiality.
    Position Benefits:
    • Full member of staff. (Including a staff body and email account, access to staff chat lines and proprietary Skotos development tools and support information.)
    • Fifty Storypoints per month while active.
    • The unending and unmitigated love and support of your fellow staff members and the joyful community-at-large.
    If you are interested, please send email to StoryHost Link at StoryhostLink@gmail.com, and please include the following –
    • Some information about who you are, your experience with Lovecraft or other Skotos games (who you play, etc.) what you do, and why you’d make a good addition to the Lovecraft Country team.
    • Your qualifications and/or experience with scripting and/or coding languages.
    • Anything else you’d like to tell us that you think would be relevant.

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