ZEALOTRY Users: Critical Notice on Continued Use

Edit: Our new HTML5 client (Orchil) is now open for beta testing in The Eternal City and Grendel's Revenge. Feel free to try give it a whirl at

Edit: We have made great strides toward a new HTML5 client, which should offer a replacement to Zealotry. We're hoping to release that in the very near future, but in the meantime, using Pale Moon remains the best method for ensuring there is zero interruption to your game playing during the transition.

As of November 14, Mozilla will be auto-updating all copies of Mozilla Firefox to Mozilla 57, a new edition of their browser that will disable all legacy add-ons. This will probably include the majority of the plug-ins that you use on Mozilla, including the Skotos Zealotry plug-in.

This is a big problem for us because Zealotry is the most stable of our clients at this time, and the one that we believe is in the widest use. There's unfortunately no easy way to update it, because we'd have to rewrite it from practically scratch, using their new programming system.

There are tricks that you could use to to prevent Mozilla updates, but we don't particularly suggest them, as you want to have a clean, secure browser. Fortunately, there are two alternative browsers that will support Zealotry. Each of them branched off of an earlier version of Mozilla Firefox, and each of them continues to be updated for important security issues.

Pale Moon Browser

The Pale Moon browser is our suggested replacement. It is a totally separate browser that branched off of Firefox some years ago. It will continue to support the classic plug-ins.

To install it:
  • Install Pale Moon (Windows & UNIX only)
  • Install the Zealotry XPI on Pale Moon
  • Restart the Pale Moon Browser
  • Play on Pale Moon

The official version of Pale Moon only supports Windows and UNIX, but you can also get a slightly less official version of Pale Moon for the Mac. We've tested it out and it looks like it's clean and works correctly, but use your own level of caution in working with the Mac variant.

If You Have Errors

Some users are experiencing "Content Encoding Errors" when using Pale Moon and Zealotry. As best we can tell, this is due to an incompatibility between Windows 8.1, Pale Moon, and Plugins. If you have this problem (or any other), we suggest instead using Mozilla's extended-release version of Firefox, which branched at Firefox 52. It's expected to remain supported until at least June 28, 2018, by which time Mozilla is planning to jump their ESR to a post-plugin phase. This is therefore a short-term solution, but we expect to have full release of our New HTML5 client well before that.

To install it:
The Big Picture

Our larger-scale goal is to introduce a new client that will be usable on any browser and make our games generally more accessible. We've had a HTML5 client in process since last year, but are currently hitting roadblocks that make a deployment before November 14 problematic. We've also just started a second project, which would be more specifically focused as a Zealotry replacement, without worries about new bells or new whistles. Both of these possibilities are being done out-of-house, by Skotos players, but they're receiving our highest level of attention for whatever support they need, as this is all our top priority.

So, consider this a short-term fix, but in the meantime if you use Zealotry, please download one of the alternative browsers and test them out ASAP.
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  • Intrested...

    I was wondeirng what exactly a storyteller is and how do you become one? I play TEC all the time and it's my favorite all time computer game....I love the atmosphere and all aspects...just wondering how storytelling blends in...

  • #2
    Re: Intrested...

    Originally posted by Michaell
    I was wondeirng what exactly a storyteller is and how do you become one? I play TEC all the time and it's my favorite all time computer game....I love the atmosphere and all aspects...just wondering how storytelling blends in...
    StoryTelling is the term that we use generally at Skotos for people who help run a game. We've really only developed it on Castle Marrach--where we have StoryPlotters who design the overarching stories of the Castle and StoryCoders who help create cool new stuff for Castle Marrach and StoryGuides who help answer questions.

    It's all about volunteerism and making your virtual community better.

    The Eternal City, which was designed by the fine folks over at Worlds Apart, doesn't necessarily share all the exact same titles and concepts that meander through some of other Skotos games, so you won't find StoryTellers there, per se. However there are game masters and such who fulfill some of the same roles. Ask over on the TEC forums for more about how their StoryTeller like systems work.



    • #3
      Just wish the GMs were fair...


      • #4

        Question and response were both interesting. With an on-line community as large as what we have here each gamer is still primarily defined by one game. Why? How often does our volunteer staff explore other games. I am just curious so take no offense. If you have no idea what sort of arc other games than your own are taking, I suggest losing yourself in any other playerbase from time to time. Just to see how others deal and remind yourself why you volunteered
        Die Happy