ZEALOTRY Users: Critical Notice on Continued Use

Edit: Our new HTML5 client (Orchil) is now open for beta testing in The Eternal City. Feel free to try give it a whirl at

Edit: We have made great strides toward a new HTML5 client, which should offer a replacement to Zealotry. We're hoping to release that in the very near future, but in the meantime, using Pale Moon remains the best method for ensuring there is zero interruption to your game playing during the transition.

As of November 14, Mozilla will be auto-updating all copies of Mozilla Firefox to Mozilla 57, a new edition of their browser that will disable all legacy add-ons. This will probably include the majority of the plug-ins that you use on Mozilla, including the Skotos Zealotry plug-in.

This is a big problem for us because Zealotry is the most stable of our clients at this time, and the one that we believe is in the widest use. There's unfortunately no easy way to update it, because we'd have to rewrite it from practically scratch, using their new programming system.

There are tricks that you could use to to prevent Mozilla updates, but we don't particularly suggest them, as you want to have a clean, secure browser. Fortunately, there are two alternative browsers that will support Zealotry. Each of them branched off of an earlier version of Mozilla Firefox, and each of them continues to be updated for important security issues.

Pale Moon Browser

The Pale Moon browser is our suggested replacement. It is a totally separate browser that branched off of Firefox some years ago. It will continue to support the classic plug-ins.

To install it:
  • Install Pale Moon (Windows & UNIX only)
  • Install the Zealotry XPI on Pale Moon
  • Restart the Pale Moon Browser
  • Play on Pale Moon

The official version of Pale Moon only supports Windows and UNIX, but you can also get a slightly less official version of Pale Moon for the Mac. We've tested it out and it looks like it's clean and works correctly, but use your own level of caution in working with the Mac variant.

If You Have Errors

Some users are experiencing "Content Encoding Errors" when using Pale Moon and Zealotry. As best we can tell, this is due to an incompatibility between Windows 8.1, Pale Moon, and Plugins. If you have this problem (or any other), we suggest instead using Mozilla's extended-release version of Firefox, which branched at Firefox 52. It's expected to remain supported until at least June 28, 2018, by which time Mozilla is planning to jump their ESR to a post-plugin phase. This is therefore a short-term solution, but we expect to have full release of our New HTML5 client well before that.

To install it:
The Big Picture

Our larger-scale goal is to introduce a new client that will be usable on any browser and make our games generally more accessible. We've had a HTML5 client in process since last year, but are currently hitting roadblocks that make a deployment before November 14 problematic. We've also just started a second project, which would be more specifically focused as a Zealotry replacement, without worries about new bells or new whistles. Both of these possibilities are being done out-of-house, by Skotos players, but they're receiving our highest level of attention for whatever support they need, as this is all our top priority.

So, consider this a short-term fix, but in the meantime if you use Zealotry, please download one of the alternative browsers and test them out ASAP.
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Skill-changing and Appearance-changing Items

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  • Skill-changing and Appearance-changing Items

    Some items in Castle Marrach raise skills. Usually, these items also set your Teaching skill to 0, so you can not teach your magically, temporarily improved skill to others. (In any case where that does not happen, it's probably a bug, and you should report it - you wouldn't want anyone to think you're exploiting a bug.)

    Please do NOT wear multiple objects that do this. There's a very good chance that your skills will be messed up if you do -- most likely, your Teaching skill won't be returned when you remove the items, and that's a hassle to fix.

    Similarly, never wear multiple items that alter the same property, like a hair-ring and hairsticks, etc. (I can't say for sure about disguise cloaks, but to be safe, maybe don't combine them with such items, either.) The odds are very good doing this will cause your character's body to "forget" what the original property was, and you'll be permanently altered -- and we'll have no way to check for sure to see what the original property even was.

    Make-up is a bit of an exception: the new make-up doesn't care if you, say, apply a lipstick for a different description 10 times in a row; once it wears off or you clean it off, you'll go back to your original look. (I spent a good while making sure this worked right.) However, if you use some OTHER object that alters the same thing as a make-up item, there may be issues.

    I wish there was an easy way to fix this, but the problem is literally an individual script in every such item, or in some cases a script hosted over in Ironclaw namespace that we can't access.

    So, again, in short: please don't wear multiple skill-changing items at the same time, or you may "lose" your Teaching skill to a bug. I'd fix it if I could, but short of finding and re-coding every such item, I can't.

    Edit: Also, if you die wearing an item that changes your skills or appearance (except a disguise cloak, probably), odds are your skills/appearance will need to be manually fixed by a staff member. Just an FYI.

  • #2
    Bumping this up as a friendly reminder to anyone that due to recent events is thinking of making a Batman style character.
    ~ Initiate Kaori Zaihou ~
    Arcanist for Lord Vestio
    OOC: Signature last changed on 5/10/2015