Downtime Report: Wednesday Night

We had an abrupt and unannounced downtime for all games and services starting sometime after 9pm PT on Wednesday evening. This was due to a massive power outage at our cloud computing facility of the sort that redundant systems are supposed to ensure never happen. After about an hour they were able to diagnose that the power was out. It took a few more hours for them to start restoring service.

At this moment, everything is back up except for Ironclaw and TEC. At the rate they're restoring things, I hope those will be back up in the next 15-30 minutes, but it's entirely in their hands.

As is typically the case with a sudden reboot, TEC and GR have to be rolled back. This is already done with GR. The TEC rollback should be just a few hours due to the more recent backups recently instituted, but I need to get the machine back before I can verify that.

Update: Ironclaw and TEC are now back too. The TEC rollback was 2.5 hours, from 9.30pm PT (when everything crashed) to 7.00 pm PT.
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Don't use these @commands :)

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  • Don't use these @commands :)

    Hello folk,

    In preparation for the release of the revised combat system I've activated a number of combat related @commands for testing purposes. As such you may notice a handful of new @commands available in the parser; Please do not use these commands as they are not all properly functioning at this time and could result in erroneous properties set in your character..

    They include the following commands:
    • @advance
    • @attack
    • @avoid
    • @cast
    • @counter
    • @interrupt
    • @mcombat
    • @pass
    • @style
    • @upskill
    Thanks and happy gaming.
    StoryHost Kurzon
    Castle Marrach Staff

    The destiny of the world is determined less by the battles that are lost and won than by the stories it loves and believes in.