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MCombat 4.1 Update Info

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  • #31
    2019-05-14

    MECHANICS UPDATES

    * You can no longer wield or dual wield a weapon, or wear or shift a shield outside of your MCombat turn (so remember to wield your equipment before entering combat!)
    * Wielding or dual wielding a weapon, or wearing or shifting a shield limits you to committing 1 attack for that MCombat turn
    * Unwearing/unwielding of equipment can still be done without limitation or penalty

    BALANCE CHANGES

    * The -30% outgoing damage penalty while equipping a shield is now reduced by 2% per level in shield skill, reducing the total penalty from -30% to -10% by level 10 shield skill. Shield was the only weapon skill that wasn't somehow affecting your damage, and since it was also only affecting your #3 active ability, the benefits of leveling up shield skill were very negligible compared to any other weapon skill
    * Shields no longer grant an additional -50% damage reduction bonus vs projectiles, but they still disable the +50% damage bonus that projectiles get vs all unshielded characters (in other words: ranged damage is now 100% vs shielded and 150% vs unshielded as opposed to 50% vs shielded and 150% vs unshielded)

    BUG FIXES

    * Fixed bug where system would show both attacker and defender achieving full focus points whenever the attacker does
    * Fixed a bug where the active ability 'shaft sweep' would error out on use for basic and master levels
    * Fixed a bug where the focus attack 'impale' would error out on use
    * Fixed a bug where upskills would error out if you had no dodge or feint skill
    Last edited by Kurzon; 05-14-2019, 07:59 PM.
    StoryHost Kurzon
    Castle Marrach Staff

    kurzon.marrach@outlook.com

    The destiny of the world is determined less by the battles that are lost and won than by the stories it loves and believes in.

    Comment


    • #32
      Originally posted by Kurzon View Post
      2019-05-14

      MECHANICS UPDATES

      * You can no longer wield or dual wield a weapon, or wear or shift a shield outside of your MCombat turn (so remember to wield your equipment before entering combat!)
      * Wielding or dual wielding a weapon, or wearing or shifting a shield limits you to committing 1 attack for that MCombat turn
      Just had an MCombat fight, and Tine was able to shift her shield off-turn as well as make three attacks when it got to her turn. She has no skill level in Shield, however, so that might have something to do with it.

      Also, unfortunately, Longsword Focus attack continues hitting if the target is knocked out of MCombat before the attack is finished, which damages their fatigue for real, even if it was a practice fight.
      Last edited by Halvard; 05-15-2019, 04:16 PM. Reason: Another thing.
      Ser Halvard
      Bodyservant to the Lord Chancellor

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      • #33
        These two issues should now be fixed.
        StoryHost Kurzon
        Castle Marrach Staff

        kurzon.marrach@outlook.com

        The destiny of the world is determined less by the battles that are lost and won than by the stories it loves and believes in.

        Comment


        • #34
          Thanks! I know you're probably swamped with work so thanks for the quick response.
          Ser Halvard
          Bodyservant to the Lord Chancellor

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