Announcement

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ZEALOTRY Users: Critical Notice on Continued Use

Edit: Our new HTML5 client (Orchil) is now open for beta testing in The Eternal City. Feel free to try give it a whirl at http://test.skotos.net/orchil/

Edit: We have made great strides toward a new HTML5 client, which should offer a replacement to Zealotry. We're hoping to release that in the very near future, but in the meantime, using Pale Moon remains the best method for ensuring there is zero interruption to your game playing during the transition.

As of November 14, Mozilla will be auto-updating all copies of Mozilla Firefox to Mozilla 57, a new edition of their browser that will disable all legacy add-ons. This will probably include the majority of the plug-ins that you use on Mozilla, including the Skotos Zealotry plug-in.

This is a big problem for us because Zealotry is the most stable of our clients at this time, and the one that we believe is in the widest use. There's unfortunately no easy way to update it, because we'd have to rewrite it from practically scratch, using their new programming system.

There are tricks that you could use to to prevent Mozilla updates, but we don't particularly suggest them, as you want to have a clean, secure browser. Fortunately, there are two alternative browsers that will support Zealotry. Each of them branched off of an earlier version of Mozilla Firefox, and each of them continues to be updated for important security issues.

Pale Moon Browser

The Pale Moon browser is our suggested replacement. It is a totally separate browser that branched off of Firefox some years ago. It will continue to support the classic plug-ins.

To install it:
  • Install Pale Moon (Windows & UNIX only)
  • Install the Zealotry XPI on Pale Moon
  • Restart the Pale Moon Browser
  • Play on Pale Moon

The official version of Pale Moon only supports Windows and UNIX, but you can also get a slightly less official version of Pale Moon for the Mac. We've tested it out and it looks like it's clean and works correctly, but use your own level of caution in working with the Mac variant.

If You Have Errors

Some users are experiencing "Content Encoding Errors" when using Pale Moon and Zealotry. As best we can tell, this is due to an incompatibility between Windows 8.1, Pale Moon, and Plugins. If you have this problem (or any other), we suggest instead using Mozilla's extended-release version of Firefox, which branched at Firefox 52. It's expected to remain supported until at least June 28, 2018, by which time Mozilla is planning to jump their ESR to a post-plugin phase. This is therefore a short-term solution, but we expect to have full release of our New HTML5 client well before that.

To install it:
The Big Picture

Our larger-scale goal is to introduce a new client that will be usable on any browser and make our games generally more accessible. We've had a HTML5 client in process since last year, but are currently hitting roadblocks that make a deployment before November 14 problematic. We've also just started a second project, which would be more specifically focused as a Zealotry replacement, without worries about new bells or new whistles. Both of these possibilities are being done out-of-house, by Skotos players, but they're receiving our highest level of attention for whatever support they need, as this is all our top priority.

So, consider this a short-term fix, but in the meantime if you use Zealotry, please download one of the alternative browsers and test them out ASAP.
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Announcing Duel 2.0

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  • #76
    Originally posted by Melle View Post
    that's a fairly huge change. i'm curious what feedback prompted it? is rest otherwise exactly the same, e.g. in terms of benefit to fatigue?
    It was prompted by the realization that there was no risk or timing necessary for using the rest skill as it were. Increasingly of late I've observed either people using macros, or even more effectively, typing 'rest', dropping down to the next line using shift+enter (or ctrl+enter depending on browser client), and typing guard on the next line, entering them both at once. It reached a point where, for most players, hitting them in rest became a literally impossible feat even if you were anticipating it and watching closely for the moment.

    Through the little testing I've done, the new rest delay is still relatively hard to catch but not impossible. The rest delay is half the duration of the attacking delay from a normal attack, 1 second, minus any latency you have, leaving a split second to actually catch the rest. It's enough time that the anticipating fighter can catch it if he has his next attack lined up waiting for it, but not if he hesitates to react, or is unable to attack because he is recovering from a previous one, adding some risk and strategy to when we rest that was always meant to be there.

    The rest mechanic is otherwise unchanged, it still recovers the same amount of fatigue and is still the most vulnerable stance to be hit in.
    StoryHost Kurzon
    Castle Marrach Staff

    kurzon.marrach@outlook.com

    The destiny of the world is determined less by the battles that are lost and won than by the stories it loves and believes in.

    Comment


    • #77
      i honestly had no idea about that shift-enter exploit. if people were actually using that then, yeah, this was definitely a good choice.

      either way, i've tried it out now and it isn't really that noticeable a difference. i think i overestimate how long a second is.

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      • #78
        You cut and hit Caladan with a perfect counterattack!
        Duel 2.0: You have defeated Caladan in combat!
        Duel 2.0: The duel has concluded!
        Lieutenant Adahn: 45 tempo points.
        Caladan: 27 tempo points.
        You have gained 2 combat experience!
        You have gained 1 combat experience!



        ....say what?

        Comment


        • #79
          Originally posted by Aptaliesin View Post
          You cut and hit Caladan with a perfect counterattack!
          Duel 2.0: You have defeated Caladan in combat!
          Duel 2.0: The duel has concluded!
          Lieutenant Adahn: 45 tempo points.
          Caladan: 27 tempo points.
          You have gained 2 combat experience!
          You have gained 1 combat experience!



          ....say what?
          Just a guess, but likely you gained exp on heavy AND medium armor together. Do you have something from each equipped?

          Assuming this is armor EXP. Check your @stats and see if your percentage went down a bit
          Royal Chief of Medicine
          Courtier of Her Majesty's Royal Court

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          • #80
            Combat experience (or CombatXP as the system is officially called) is an unreleased system intended to eventually replace the IC martial guidelines as the game's means of pacing skill advancement in dueling skills. It is still in the early testing phases and quite incomplete as of yet.
            StoryHost Kurzon
            Castle Marrach Staff

            kurzon.marrach@outlook.com

            The destiny of the world is determined less by the battles that are lost and won than by the stories it loves and believes in.

            Comment


            • #81
              I only have medium. But the combat experience thing itself, is new. There's something else new too, keeping track of that xp.
              Super curious.

              Comment


              • #82
                Updates 2017/03/31:

                In exchanges where both the attacker and defender are using practice weapons only, if armor is struck, Duel 2.0 will assume the match to be a practice match and conclude the duel without the need to destroy the armour (which is impossible with a rebate) before ending the duel. This means you no longer have to @withdraw to end a practice match while wearing armour, consequently it addresses an issue where combat xp could not be earned when fighting someone in armour due to @withdrawing.


                StoryHost Kurzon
                Castle Marrach Staff

                kurzon.marrach@outlook.com

                The destiny of the world is determined less by the battles that are lost and won than by the stories it loves and believes in.

                Comment

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