Downtimes: June 24 - July 2nd

We've got another batch of shutdowns coming in late June and early July, so that the machines can be repaired for the newest bug, the ZombieLoad CPU bug.

In general, the Genesis games (Grendel, TEC, TEC-Test) all have reboots scheduled for the absolute middle of the night, so I'll be taking each down the previous evening at midnight and bringing them back up the next morning at 9am.

The SkotOS games have always been more robust about reboots, so we'll let them reboot on their own, though there's some chance for an ~2 hour data loss. In any case, I'll be checking them after the 2-hour window when I can, though Marrach has a middle-of-the-night reboot, so that'll be the next morning.

The UserDB and Web reboots will cause some downtime for the entire site, but again they will hopefully come up cleanly.


- Shutdown Grendel (late Sunday 6/23)

- Startup Grendel (early Monday 6/24)

- Shutdown TEC (late Monday 6/24)

- Startup TEC (early Tuesday 6/25)

- Check TEC Client (9pm Tuesday 6/25)

- Shutdown TEC-Test (late Thursday 6/27)

- Startup TEC-Test (Friday 6/28)


- Marrach (Monday early morning 6/24)

- Ironclaw (Monday 10pm-midnight 6/24)

- Lovecraft, Lazarus (Monday 8pm-10pm 7/2)


- UserDB (Monday 10pm-midnight 6/24)

- Web (Sunday 9pm-11pm 6/30)
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New VPs, Staff Members, and a Position Change

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  • New VPs, Staff Members, and a Position Change


    I am happy to announce a bunch of VP casting announcement as well as new recruits, and a position change.

    First, we need to welcome new VP castings of Mark Trevayne and Mistress Ermengarde. Both of them flew out of the gate with Mark getting punched by Allenya in his first hour in-game and Ermengarde beginning to re-structure the Tailor/Seamstresses. With luck, we should have additional VP castings happening within the next few weeks.

    Next, I want to welcome two new staff members - StoryCoder Babylon and StoryBuilder Squinch - to our ranks. Be sure to say hi! to the new folk. Both have experience in their own way and are already throwing themselves into the tasks before them. We should have another Coder and another Builder coming online to assist us within the coming weeks as well.

    As for the position change, I am pleased to announce that I'm formally anointing StoryPlotter Skelly as our new Lead StoryPlotter. Frankly, this is long overdue and Skelly has been devoting more time and energy and creativity to the game than I would ever have the right to ask her for. She makes a measurable impact on the game environment on a daily basis and we, and the game, would be less without her. She and I will stay in constant contact over plot elements, but she should now become your first contact for anything plot or story related.

    For me, I'm going to be focusing on larger, long-term stuff that we've been promising forever and taking equally forever to get done. You know what I'm talking about, so 'nuff said.

    That's it. Enjoy. See you in-game.

    Tom/StoryHost Geist

    StoryPlotter Geist