Announcement

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The Great Skotos Split Is Here [UPDATED]

The long-planned Skotos split is here. We are going to be separating Skotos into the four games that we're passing off to individual players (Marrach, TEC, the game formerly known as Ironclaw Online, the game formerly known as Lazarus Sleeping), and in the near future the core Skotos site will shutdown.

Here's how it will work:
* On Monday, we will turn off the ability to make any purchases through the main site. This will be the end of credit card purchases for Skotos games.
* We will run final automated credit card purchases on Tuesday morning. This is typical, in that our regular subscriptions are always set to run on the 1st through the 28th.
* On Wednesday, we will begin converting the games over to the new auth server that I've been working on for the last month and a half. All data will be converted over from the moment I grab the database. This means that all of your account information, including all payments (but not including any credit card information or Paypal information) will be duped to all the games: you'll be able to play any of them for the time you'd previously paid at the main Skotos site.
* We'll then start integrating the individual sites for each game with the new stand-alone setup.
* And likely I'll be resolving bugs in the auth server that only turn up through extensive usage.
* Meanwhile, we'll start handing off games to the individuals who will be running it in the future. I'm at this point over the time I'd initially committed to Skotos by a bit more than three weeks, but I'm expecting I'll need to offer support a little into May to make sure everyone is running well and that I've helped Christopher, Skotos, and the game leads deal with any intricacies of the hand-off.
* We'll request that all games remove all information from users who didn't stick with their game within a year.

I hope this will go as smoothly as possible. There will surely be bumps in the road. In particular, expect some random downtimes on Wednesday, when I convert over the games to the new servers, and expect the potential for problems on *next* Thursday, when I see how things work in the new setup.

A Few Updates as of 5/3:

1.) Castle Marrach, TEC, and Allegory of Empires are now split out from the main Skotos UserDB, which is the first (and biggest) step in separating these games. Multiversal Revelations will follow on Monday.

2.) Each site has a new login page of the form login.itsdomainname. This is the proper place to login to that game, and where you should access all UserDB functionality. Anything you do on the main Skotos users pages will no longer be reflected. Yes, that means you should be using the new pages to update your accounts, purchase months of play, and purchase subscriptions. Credit card payments are no longer possible, but Paypal is.

3.) Skotos is still running the games as of this moment, but they'll be transferred to the individual teams by this time next month.

4.) We've had some problems with credit cards continuing to run on the older UserDB system. We've refunded any bills that went through on the main system following the split, and apologize for the inconvenience. The plan is to turn the old UserDB off tomorrow, so that will absolutely stop the bills at this point. If you were accidentally billed, do note both that the amount was refunded the same day AND it isn't reflected on the new systems. [And as of Monday morning, those old charges seem to have been halted entirely.]

5.) We've discovered that about 20 accounts have credits of various amounts of them. This is a concept that is no longer supported in any meaningful way on the new UserDB, so we'll convert those credits to days of play at the most generous ratio.
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A question of Law and Punishment

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  • A question of Law and Punishment

    I have a question for one who is wise and learned in Law.

    I observe that the capitularly assigns a heavier penalty for theft by stealth than for theft by threat of violence. This is writ in Chapter III, title III.

    I must confess that my understanding here is lacking, for I would have perceived that threat of rough violence alone is a greater crime than stealthy theft, and theft through threat of rough violence viler still.

    I do accept that some stealthy theft may be tantamount to treason, but this seems an unseemly reason to so punish all theft above rough violence.

    I would that someone wise and learned may enlighten me in this matter.

    In desire of truer understanding,
    Ser Salain

  • #2
    Threat of violence is not the same as violence itself. Were the thief to actually strike the victim, the punishment would be far harsher.

    Keep in mind... Threat of violence alone is not a crime. You may threaten to kill another and if they are of similar or lower station, it is frowned upon but not illegal. Threatening one of high station might be considered treason.

    When you steal by stealth, you are commiting both the act of unlawful entry, and that of theft. Either unlawful entry of a room, or of a person's property.

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    • #3
      Your point is well taken, Ser Cody, and I thank you for your insight.

      Nonetheless, it does not address my core confusion: why is theft by threat of violence a lesser offence than theft by stealth?

      Ser Salain

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      • #4
        It is simple. A person threatening violence can be defended against. A person sneaking out of your view cannot be. Stealth is far more dangerous than a person simply trying to scare you.

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        • #5
          I would also add that in a place where the dead can be brought back to life, violence, while still something to be punished, is less of an offense. The one doing the stealing is known, and will be cought.

          But to steal by stealth is to hide the thief. His identity might never be known, and thus when cought, tis a more serious crime. Punishment needs to be swift and sevear or others will start to skulk in the shadows.

          With respect for the laws of the Castle,

          Martel

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