ZEALOTRY Users: Critical Notice on Continued Use

Edit: Our new HTML5 client (Orchil) is now open for beta testing in The Eternal City and Grendel's Revenge. Feel free to try give it a whirl at

Edit: We have made great strides toward a new HTML5 client, which should offer a replacement to Zealotry. We're hoping to release that in the very near future, but in the meantime, using Pale Moon remains the best method for ensuring there is zero interruption to your game playing during the transition.

As of November 14, Mozilla will be auto-updating all copies of Mozilla Firefox to Mozilla 57, a new edition of their browser that will disable all legacy add-ons. This will probably include the majority of the plug-ins that you use on Mozilla, including the Skotos Zealotry plug-in.

This is a big problem for us because Zealotry is the most stable of our clients at this time, and the one that we believe is in the widest use. There's unfortunately no easy way to update it, because we'd have to rewrite it from practically scratch, using their new programming system.

There are tricks that you could use to to prevent Mozilla updates, but we don't particularly suggest them, as you want to have a clean, secure browser. Fortunately, there are two alternative browsers that will support Zealotry. Each of them branched off of an earlier version of Mozilla Firefox, and each of them continues to be updated for important security issues.

Pale Moon Browser

The Pale Moon browser is our suggested replacement. It is a totally separate browser that branched off of Firefox some years ago. It will continue to support the classic plug-ins.

To install it:
  • Install Pale Moon (Windows & UNIX only)
  • Install the Zealotry XPI on Pale Moon
  • Restart the Pale Moon Browser
  • Play on Pale Moon

The official version of Pale Moon only supports Windows and UNIX, but you can also get a slightly less official version of Pale Moon for the Mac. We've tested it out and it looks like it's clean and works correctly, but use your own level of caution in working with the Mac variant.

If You Have Errors

Some users are experiencing "Content Encoding Errors" when using Pale Moon and Zealotry. As best we can tell, this is due to an incompatibility between Windows 8.1, Pale Moon, and Plugins. If you have this problem (or any other), we suggest instead using Mozilla's extended-release version of Firefox, which branched at Firefox 52. It's expected to remain supported until at least June 28, 2018, by which time Mozilla is planning to jump their ESR to a post-plugin phase. This is therefore a short-term solution, but we expect to have full release of our New HTML5 client well before that.

To install it:
The Big Picture

Our larger-scale goal is to introduce a new client that will be usable on any browser and make our games generally more accessible. We've had a HTML5 client in process since last year, but are currently hitting roadblocks that make a deployment before November 14 problematic. We've also just started a second project, which would be more specifically focused as a Zealotry replacement, without worries about new bells or new whistles. Both of these possibilities are being done out-of-house, by Skotos players, but they're receiving our highest level of attention for whatever support they need, as this is all our top priority.

So, consider this a short-term fix, but in the meantime if you use Zealotry, please download one of the alternative browsers and test them out ASAP.
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Rosila and the revelations of the Mysterious Mask

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  • Rosila and the revelations of the Mysterious Mask

    Eighth day, Tenth Moon,
    Eighteenth Year of the Recent Awakenings,

    In accordance to the will of the Lord Chamberlain, and in upholding the duties charged to me as a Senior Chronicler, I hereby submit an account of
    Rosila and the Mysterious Mask.

    The story of Rosila, the woman whose story was told in part through the damaged book that appeared to awaken the Mysterious Mask, was revealed in full by the Mask in the afternoon hours of the eighth day of the Tenth Moon, before a crowd of more than fifteen people.

    The tale the Mask told came from an old, worn book, and spoke of how the mask came to Rosila. She found it, in a chest, and its magic called to her. She stole it away, and the desires and joys of her life fell to the wayside, placed second and third and last to the mask, whose company she wished above all.

    Eventually, she put the mask on her face, and it bonded there, and Rosila became the Mysterious Mask and wandered from town to town, feeding the mask its sustenance of emotion and knowledge as people came to play its game of questions.

    The mask, a porcelain creation that appears sentient, is now on the face of a man named Lahderic, the Mysterious Mask. For the past week, he has echoed the steps of sera Rosila, coming through the halls, quizzing residents about their hopes and dreams, aspirations and failings.

    As the week went on, his questions became more pointed, more theoretical -- first giving his partner in "the game" a positive theoretical example of their dreams come true. However, in the second part of his game, he would turn that dream into a nightmare.

    The mask, of white porcelain, started off pristine, but by the seventh day was showing wear along the edges; cracks and crevices that showed the mask was degrading. Its magical surface, though -- one that showed multiple emotions -- remained unchanged, making those who looked closely at it uneasy and dizzy.

    As the Mask told his tale, it was revealed the mask had degraded on the face of Rosila, too, showing the same signs of wear. As it did, her focus fractured, and in time she came to a chapel for help. There, an acolyte recognized the mask as a creation of a man banished from the town for witchcraft.

    Hearing the woman beneath the mask beg for help, the acolyte took up a hammer and swung, praying it would break the mask and free the girl. It did; the mask fractured and fell away to vanish, freeing Rosila -- who had no memory of the years that she wore the mask.

    At the end of the tale, the Mysterious Mask said it had no name, but it wished to take the one name he could remember from before -- Rosila. For the next while, it answered questions from the gathered, but as always, the Mask's answers left more questions in its wake than it did answered.

    At the end of its tale, the Mask put its fate in the hands of the realm; would it be left to lie on the face of ser Lahderic? Would it be removed, or destroyed? Many viewpoints were shared, but the overall consensus was if there was saving to be done, an attempt should be made. However, it was Dame Eeva who guessed that the man behind the mask, a Lahderic, was indeed the mastermind and was playing a game with the realm.

    When the Dame guessed his true purpose, Lahderic removed his mask and revealed the tale of sera Rosila was just that -- a tale. He had the two masks, one damaged from when he dropped it, he later explained to the Chroniclers. While the magic of the enchanted masks allowed him to place suggestions upon people, it could not fully force their wills, he explained.

    He noted that he meant no harm, but instead hoped he had forced people to take a look within themselves and realize the truths they hide from themselves.

    This chronicle will be subject to changes and corrections, as I humbly ask that the readers indicate to me through their discretion any falsehood I may have mistakenly communicated. It is by means of the conservation of the Past that we continue to serve Her Majesty and give substance to those that follow.

    In service to Her Majesty Queen Vivienne, the Lord Chamberlain, the Chronicler's Office, and the Denizenry of our Gracious Queen's Realm;

    sera Euphelia Noronos
    Senior Chronicler
    Last edited by Euphelia; 10-09-2017, 04:29 PM. Reason: Amended to include the conclusion of the tale.