ZEALOTRY Users: Critical Notice on Continued Use

Edit: Our new HTML5 client (Orchil) is now open for beta testing in The Eternal City and Grendel's Revenge. Feel free to try give it a whirl at

Edit: We have made great strides toward a new HTML5 client, which should offer a replacement to Zealotry. We're hoping to release that in the very near future, but in the meantime, using Pale Moon remains the best method for ensuring there is zero interruption to your game playing during the transition.

As of November 14, Mozilla will be auto-updating all copies of Mozilla Firefox to Mozilla 57, a new edition of their browser that will disable all legacy add-ons. This will probably include the majority of the plug-ins that you use on Mozilla, including the Skotos Zealotry plug-in.

This is a big problem for us because Zealotry is the most stable of our clients at this time, and the one that we believe is in the widest use. There's unfortunately no easy way to update it, because we'd have to rewrite it from practically scratch, using their new programming system.

There are tricks that you could use to to prevent Mozilla updates, but we don't particularly suggest them, as you want to have a clean, secure browser. Fortunately, there are two alternative browsers that will support Zealotry. Each of them branched off of an earlier version of Mozilla Firefox, and each of them continues to be updated for important security issues.

Pale Moon Browser

The Pale Moon browser is our suggested replacement. It is a totally separate browser that branched off of Firefox some years ago. It will continue to support the classic plug-ins.

To install it:
  • Install Pale Moon (Windows & UNIX only)
  • Install the Zealotry XPI on Pale Moon
  • Restart the Pale Moon Browser
  • Play on Pale Moon

The official version of Pale Moon only supports Windows and UNIX, but you can also get a slightly less official version of Pale Moon for the Mac. We've tested it out and it looks like it's clean and works correctly, but use your own level of caution in working with the Mac variant.

If You Have Errors

Some users are experiencing "Content Encoding Errors" when using Pale Moon and Zealotry. As best we can tell, this is due to an incompatibility between Windows 8.1, Pale Moon, and Plugins. If you have this problem (or any other), we suggest instead using Mozilla's extended-release version of Firefox, which branched at Firefox 52. It's expected to remain supported until at least June 28, 2018, by which time Mozilla is planning to jump their ESR to a post-plugin phase. This is therefore a short-term solution, but we expect to have full release of our New HTML5 client well before that.

To install it:
The Big Picture

Our larger-scale goal is to introduce a new client that will be usable on any browser and make our games generally more accessible. We've had a HTML5 client in process since last year, but are currently hitting roadblocks that make a deployment before November 14 problematic. We've also just started a second project, which would be more specifically focused as a Zealotry replacement, without worries about new bells or new whistles. Both of these possibilities are being done out-of-house, by Skotos players, but they're receiving our highest level of attention for whatever support they need, as this is all our top priority.

So, consider this a short-term fix, but in the meantime if you use Zealotry, please download one of the alternative browsers and test them out ASAP.
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Seeking Staff for Lovecraft

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  • Seeking Staff for Lovecraft

    Staff Positions Available

    **Story Coder(s) Wanted for Lovecraft Country**

    Position Name: Story Coder
    Position Description and Responsibilities:
    • Full members of staff who are responsible for planning, writing, debugging, and maintaining various game scripts and systems. (This ranges from simple item actions/reactions to large-scale game systems like sorcery, MGeneric alteration, dueling, and so on.)
    • Address code-related issues in the Bug queue and resolving them.
    • Assist Story Builders and Story Plotters on code issues related to Building or Plotting projects.
    • Review existing game code (scripts and systems) and upgrading, updating, revising, or commenting said code for efficiency, speed, and/or readability.
    • Take direction on task assignments and code design/structure from the Lead Story Coder.
    • Manage their own To-Do Lists and weekly responsibilities under the direction of the Lead Story Coder.
    • Are responsible for the long and short-term integrity of their own game code and scripts, regarding debugging and quality assurance.
    Candidate Requirements:
    • Must have experience with programming and/or scripting languages, such as C/C++/C#/Small C, Java/JavaScript, Visual Basic, Python, Perl, etc.
    • Must be willing to learn “Merry”, the Skotos scripting language. (Merry is a Skotos-created runtime-compiled scripting language that uses C-like syntax and is structurally like Java and/or C-languages. It is reasonably documented.)
    • Must be able to work successfully on team projects with fellow Story Coders, Story Builders, and Story Plotters.
    • Must be able to work individually on coding projects.
    • Must be able to fully comment and/or document code for future use, re-use, maintenance, or modification.
    • Must be able to devise and implement a script and/or code system from a design specification that may or may not be “programmer friendly” and may or may not contain pseudo-code, code snippets, and/or coding and/or code structure suggestions.
    • 5+ hours per week working on Lovecraft Country coding projects.
    • Must sign a non-disclosure agreement related to Skotos technical assets and Lovecraft Country intellectual property.
    • Must be able to adhere to the requirements of staff confidentiality.
    Position Benefits:
    • Full member of staff. (Including a staff body and email account, access to staff chat lines and proprietary Skotos development tools and support information.)
    • Fifty Storypoints per month while active.
    • The unending and unmitigated love and support of your fellow staff members and the joyful community-at-large.
    If you are interested, please send email to StoryHost Link at, and please include the following –
    • Some information about who you are, your experience with Lovecraft or other Skotos games (who you play, etc.) what you do, and why you’d make a good addition to the Lovecraft Country team.
    • Your qualifications and/or experience with scripting and/or coding languages.
    • Anything else you’d like to tell us that you think would be relevant.