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  • @ command help

    Here is an updated list of definition for @ commands.

    @a. There are adventures determined by choices, when a choice is given the responses are @a, @b, @c

    @account. This is a command used in the bank to see how much money your character has in the bank account.

    @addmemo Will be used in the furture in reference to @calender.

    @adverb. This command is used to find adverbs (words that end in ly). You type @adverb a to see all adverbs starting with a

    @afk. This command lets others in the same area know you are Away From your Keyboard can be used with an explination.

    @age. This commands tells you how old your character is. Can only be set once by @age #

    @alias-n. This command lets you toggle between name aliases.

    @alias-r. This command lets you toggle between race aliases.

    @allow. This command is typed when you consent to an action being taken against your character just one time.

    @always. This command is typically used with allow/deny, it always allows/denies someone to interact with you.

    @art. This command pops up a new window allowing you to look at ico art.

    @article. Brings up a pop-up window that will allow you to see articles submitted by players.

    @assist. This command allows you to ask staff for aid.

    @availability . This command tells others when you are most likely to be able to play when they type @whenis command.

    @away. Closely related to @afk. Tells others you are not at the computer.

    @b. There are adventures determined by choices, when a choice is given the responses are @a, @b, @c

    @bug. This command allows you to tell staff you found something that isn't working in game.

    @build. A staffer command.

    @busy. Tells others your busy and to try again later.

    @c. There are adventures determined by choices, when a choice is given the responses are @a, @b, @c

    @calender. Is a pop-up window command that shows a calender with events on it.

    @checkage. This is to check that everyone in an adult orientated scene is 18 or older.

    @commands. Lists all the @commands currently in use.

    @commonspeak. This command gives you a list of the languages your character speaks fluently

    @compose. Brings up a pop-up that allows you to write scrolls easier.

    @composetoggle. Allows you to toggle the URL of the @compose command.

    @consent. Is used to always consent any actions a single player wants to do against your character.

    @cont. Is a command used when contination is needed to see all options.

    @crime. Is a pop-up window to allow you to see crimes posts and allows you to put in your testimonies, opinions, influences,and if your a criminal allows you to accept charges and pick punishment.

    @cstat. A command that allows you to see what weapon you are wielding, what combat skill you are using, armour info, and damage your character has accrued.

    @d. There are adventures determined by choices, when a choice is given the responses are @a, @b, @c

    @deny. This command is typed when you do not want something to happen to your character this one time.

    @discard. This command is used to get rid of object ig that you deem trash.

    @disfavor. This command puts in a disfavor your character has against another character. Too many disfavors and a character will be demoted if they hold rank. This is not a popularity contest but punished inproper actions.

    @dolfuture. Used to predict the InCharacter day of a certain Real Life date according to the Doloreaux or Lutaran calendar.

    @doltime. Displays the current date InGame according to the Doloreaux or Lutaran calendar.

    @donate. This command allows you to donate funds to your current guild's account. It is used via @donate '#..ie @donate '2

    @dress. Is a useful command to put on all the clothing your character last had on in the order they were put on.

    @elude. Using this command followed by a character's name will force them to stop following you.

    @eoscrime. Is close to @crime just goes from oldest to newest cases under investigations.

    @events. This command allows you to submit ideas for events whether they be player-based or suggestions for staff. Follow the command with a short but descriptive paragraph explaining the idea.

    @fadetoblack. Displays a message "The scene fades to black" and is useful for ending certain roleplayed scenes in a manner that allows the characters to disperse with the knowledge all its ended.

    @favor. This command is used to put in favors that your character sees happen. Enough Favor and a character can be promoted. This is not a popularity contest but a reward for acting proper.

    @fix. Used on objects within an area controlled by your guild to set them into the room and make them immobile.

    @fly. Is a command bats use to fly. Must be used with @mark location. Must @mark a location and may return to it with @fly

    @forget. This command allows you to remove a memory you now longer need to remember.

    @forum. Opens a popup window to the Ironclaw Online forums.

    @ftb. See @fadetoblack.

    @future. Used to predict the InCharacter day of a certain Real Life date according to the S'allumer calendar

    @gait. If you have gaits to choose from, you may use @gait GAITNAME to implement them.

    @gamevote. Is a pop-up window that takes you to the voting site to vote ICO as being a game you like.

    @guild. Opens a popup window to the guild pages. If you have a guild, it will open on your guild's main page.

    @home. Sets your current room as your characters home if the room is a viable location such as one you rent.

    @hotspots. Displays the current locations InGame that have 3 or more active characters present.

    @ictime. Displays the date and time according to the S'allumer calendar.

    @idea. If you have something you would like to see in game @idea allows you to suggest it to staff.

    @idleness. Use this command followed by the name of a character that is currently awake and it will inform you how long they have been idle.

    @income. Displays your current default income, how much is in use (for certain things like renting rooms) and the balance
    between the two.

    @inhand. Displays all items in your character's hands for easy reference.

    @isworn. Reminds you of what you are wearing. Useful when changing outfits or simply getting dressed.

    @keepalive. Keeps your connection to Ironclaw Online active and running.

    @list. Used on containers to display a numbered list of their contents.

    @map. Opens a popup window depicting the island of Calabria.

    @mark. Used with @fly. Is used to set a location to fly back to.

    @match. Using this command followed by a keyword will list all items of that type in chronological order.

    @message. @message is type to privately ooc chat with another character. No one but the other player will see what you type

    @msg. same as @message.

    @new. This is a chatline for characters under one month old. You can turn it on via @new on, and off via @new off.

    @never. Is a command that always denies the player any action against your character.

    @newguild. Is a pop-up window that controls the backstage settings of guilds such as inviting/dismissing members, setting pay setting the guild message,ect.

    @no. A response used when certain systems ask you to choose between @yes and @no.

    @ooc. Allows you to speak in a manner that clearly depicts the comments as out-of-character.

    @oocprefix. Changed the @ symbol to !, +, ', or "

    @owner. Is used to change the owner of a slave character.

    @priority. Can be used once to change the attributes of your character.

    @quest. Is a command that brings up any quests you have accepted and not finished.
    Last edited by Death; 11-13-2010, 05:19 PM.

    ~*Some people never go crazy, what truly horrible lives they must live.
    ~*Kill them with kindness.
    ~*Weird is a side effect of being awesome.

  • #2
    @readall. Opens a popup window that displays all writeable/written objects in your inventory in a manner that allows you to
    read them and click between different ones.

    @recall. Used in conjunction with @remember and @forget. This allows you to recall any memories you have remembered on this
    character.

    @religion. Displays your character's current religion and allows you to change between viable In Game choices.

    @remember. Used in conjunction with @recall and @forget. This allows you to add notes to your character's memories

    @research. A command to be used in the library. If a piece of information is available and your skill is high, enough you will find information on any subject. I.e...@research 'spiders.

    @roll. Rolls a virtual die.

    @rumor. Is akin to @disfavor/@favor expect it doesn’t have to be true and adds no points to your promotion/demotion.

    @skills. Displays, in list format, your characters skills.

    @social Allows you to submit certain socials to the staff for implementation such as new verbs, adverbs or adjectives.

    @speak. On its own, it lists the language you are currently speaking and your knowledge of other languages. Used in conjunction with a type of language, it allows you to speak in that tongue if you are capable.

    @speechpattern. This gives you a list of patterns your character has when you simply talk. Such as bark for dog.

    @stance. A combat-oriented command that allows you to change stances in battle between offensive and defensive.

    @start. Gives you options of things you can start if you have anything waiting for you to do.

    @stop. Instantly cancels any actions you are currently doing such as learning.

    @storypoints. Follow this command with a request to spend your Skotos Storypoints. A list of viable expenditures is available in the Ironclaw Online forums and updated for any changes. But keep in mind not all requests are available so use @assist if you are unsure is best.

    @supereyes. Can be toggled off or on. When toggled on, it allows you to see the last few emotes that were put in right before you walked into the room to get a sense of what happened

    @themeedit. This pops up a window that allows you to create your own theme.

    @themetest. This allows you to see how a theme looks like.

    @time. Displays the current time according to Skotos (EST).

    @timer. This is a command that aids you in playing for only a set time. It reminds you to log off and enjoy life.

    @title. Allows you to toggle between titles on your character dependant on what is available to them.

    @toggle. gives a list of what toggles you're currently using.

    @typo. Report a typo to staff.

    @undress. This command allows you to get naked in one easy step.

    @unfix Set an item as mobile as long as you are able according to certain guidelines. See @fix.

    @uptime. This tells you the last time the system was updated.

    @verb. Followed by a letter or string of letter, this command will list all verbs that start in that manner for your use.

    @vote. Brings up a pop-up window that allows you to vote for ICO.

    @vprequest. This allows you to ask to be a vp.

    @wb. Directed at another character, it welcomes them back in an out-of-character fashion. Commonly used when they have returned from being @away

    @whenis. Used in conjunction with the @availability command. Informs you of a characters available times to be online, if they have set it.

    @whoami. Tells you what character you are playing and your location. Useful if you forget it.

    @yes. A response used when certain systems ask you to choose between @yes and @no

    ~*Some people never go crazy, what truly horrible lives they must live.
    ~*Kill them with kindness.
    ~*Weird is a side effect of being awesome.

    Comment


    • #3
      What is the @alias-n for exactly? And how does it apply to the game? Im really curious.....

      Comment


      • #4
        There are many commands built for very specific purposes/systems/items. This is the case for @alias-n and @alias-r.

        These two commands were built for an unreleased item (built several years ago) which has yet to be scheduled for placement in the game. We apologize for any confusion.

        Thank you,
        ~StoryHost Death

        Death@Ironclaw.Skotos.net
        Dragon Pieces

        Originally posted by Plato
        Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws.

        Comment

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