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Multiple Downtimes for All Games [Phase 1 Done]

Unfortunately, the whole computing world is facing a major crisis right now thanks to Intel and other major processors missing critical security flaws in their architecture. As a result, our ISP is doing a set of emergency updates to all of their hardware. We are getting about a day's notice on this, and we're told that they're going to need to patch each machine multiple times, which very inconveniently means multiple downtimes.

At this point, all of the Phase 1 Maintenance is Done, and we're awaiting word from our ISP on when Phase 2 will begin. We'll post a new announcement when it does.
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Ironclaw Downtime Scheduled for Friday, 1.30pm PT

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  • Ironclaw Downtime Scheduled for Friday, 1.30pm PT

    Ironclaw seems to have hit an object limit last night. As a result, I'm going to take the game down at 1.30pm PT to (hopefully) correct that problem. At the same time I'm also going to do one of the reboot-requiring updates that's pending for the game's server. Game should be back by 2pm PT. If there are any problems along the way, I'll post them here.

  • #2
    All done! Hopefully it's all working right again!

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