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ZEALOTRY Users: Critical Notice on Continued Use

Edit: Our new HTML5 client (Orchil) is now open for beta testing in The Eternal City. Feel free to try give it a whirl at http://test.skotos.net/orchil/

Edit: We have made great strides toward a new HTML5 client, which should offer a replacement to Zealotry. We're hoping to release that in the very near future, but in the meantime, using Pale Moon remains the best method for ensuring there is zero interruption to your game playing during the transition.

As of November 14, Mozilla will be auto-updating all copies of Mozilla Firefox to Mozilla 57, a new edition of their browser that will disable all legacy add-ons. This will probably include the majority of the plug-ins that you use on Mozilla, including the Skotos Zealotry plug-in.

This is a big problem for us because Zealotry is the most stable of our clients at this time, and the one that we believe is in the widest use. There's unfortunately no easy way to update it, because we'd have to rewrite it from practically scratch, using their new programming system.

There are tricks that you could use to to prevent Mozilla updates, but we don't particularly suggest them, as you want to have a clean, secure browser. Fortunately, there are two alternative browsers that will support Zealotry. Each of them branched off of an earlier version of Mozilla Firefox, and each of them continues to be updated for important security issues.

Pale Moon Browser

The Pale Moon browser is our suggested replacement. It is a totally separate browser that branched off of Firefox some years ago. It will continue to support the classic plug-ins.

To install it:
  • Install Pale Moon (Windows & UNIX only)
  • Install the Zealotry XPI on Pale Moon
  • Restart the Pale Moon Browser
  • Play on Pale Moon

The official version of Pale Moon only supports Windows and UNIX, but you can also get a slightly less official version of Pale Moon for the Mac. We've tested it out and it looks like it's clean and works correctly, but use your own level of caution in working with the Mac variant.

Mozilla Firefox ESR

An alternative for all users, but especially for Mac users, is Mozilla's extended-release version of Firefox that branched at Firefox 52. It's expected to remain supported until at least June 28, 2016, by which time Mozilla is planning to jump their ESR to a post-plugin phase. This is therefore a short-term solution, but one that should work for a while longer.

To install it:
The Big Picture

Our larger-scale goal is to introduce a new client that will be usable on any browser and make our games generally more accessible. We've had a HTML5 client in process since last year, but are currently hitting roadblocks that make a deployment before November 14 problematic. We've also just started a second project, which would be more specifically focused as a Zealotry replacement, without worries about new bells or new whistles. Both of these possibilities are being done out-of-house, by Skotos players, but they're receiving our highest level of attention for whatever support they need, as this is all our top priority.

So, consider this a short-term fix, but in the meantime if you use Zealotry, please download one of the alternative browsers and test them out ASAP.
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Token shuffling and update

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  • Token shuffling and update

    Hi guys,

    We're making some changes to how tokens work in the game. This is partly an experiment, and partly to pave the way for future updates.

    Previously, guilds would have tokens, which could be spent on various things.

    With this update:
    - PCs can now have tokens. When you type money you will see how many tokens your PC has, in addition to seeing how much money your PC has
    - Guild leaders and other PCs that can already transfer tokens from their guild to other guilds can now transfer tokens from their guild to individual PCs (just like they can with money)
    - PCs can donate money and tokens to their guild using the @donate command
    - If a PC leaves a guild (either because they joined a new one, or because they were discharged) then any tokens they had are lost.


    Currently, each day tokens are given to the guilds for each active PC.

    In the near future:
    - We'll be shuffling that around so that the PC will be given the tokens each day and they can donate it to the guild, rather than the guild receiving the tokens directly.
    - We'll probably add a command so PCs can donate tokens directly to another guild member, to save them having to do that as a two-step process.


    These tokens still represent influence the guild has gathered - if a PC leaves the guild they will lose any tokens that they have (so donate all your tokens to your guild before leaving!) - but this change allows individual members to wield that influence by spending the tokens directly. Guild leaders will need to communicate with members if they want to coordinate tokens spending or gather all the tokens into a large pool for a big expenditure. Guild members can arrange plans, such as giving all martial tokens to their guard captain, or sharing tokens between various members so everyone has tokens of all the different types, or other arrangements - all that is up to you and can happen via your roleplay.

    My hope is that this will create a little more RP around guild management, and give more PCs a chance to be involved in stuff that uses tokens.
    In the longer term, it'll also simplify the way we do coding that uses tokens, which should mean other future projects can make use of tokens more easily.
    Mea squints at you, "For a magical nudist he sure is carrying lots of pie."

  • #2
    I imagine this could also cause some IC tension if the PC generating the tokens doesn't necessarily agree with the leader of the guild on how those tokens should be spent, aye?

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    • #3
      Originally posted by shentino View Post
      I imagine this could also cause some IC tension if the PC generating the tokens doesn't necessarily agree with the leader of the guild on how those tokens should be spent, aye?
      Aye. Tension like that is what creates RP, and gives PCs reasons to interact with each other, work together, and figure out compromises or priorities.
      Mea squints at you, "For a magical nudist he sure is carrying lots of pie."

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