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  • @toggle tips

    We will be starting the process of adding in-game help blurbs when examining objects. Everyone will have this feature enabled by default. To disable it, use the command '@toggle tips.' You can also use this command to re-enable tips.


    • Locksmith

      The locksmith will once again make copies of keys. Just OFFER the key and follow the prompts on the screen.


      • Rentable Warehouse Spaces

        Warehouse space is available for rent at the Guild Admin building by asking the admin for a warehouse lease (she will hand you a key). To get to the warehouse from the Guild Admin building, go southeast and then east. The door will be to the northwest.

        * Only guild leaders can rent a warehouse. Houses cannot rent these spaces however.
        * Unlocking the door with the key will register a warehouse to the guild.
        * The guild kitty will be charged rent daily for this space.
        * Anyone with a key to the warehouse can enter the warehouse (copies can be made at the locksmith shop).
        * The upstairs room is completely customizable and you can add a lock to this room to limit access.
        * The door WILL NOT close behind you. If you do not close the door, it will remain open until someone closes it. It does auto lock so need to lock it after the fact.
        * You can knock on the door for a specific person and anyone in their guild warehouse will hear the knock. Opening the door from the inside will also open the door from the outside allowing visitors to enter without having to follow.
        * Failure to pay rent will result in immediate eviction. Contents will be moved to the leader's room. If there is no leader, everything will go to the donation box.
        * It's worth repeating again to make sure you close the door behind you whether you are entering or exiting your warehouse space.