Announcement

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Downtimes: June 24 - July 2nd

We've got another batch of shutdowns coming in late June and early July, so that the machines can be repaired for the newest bug, the ZombieLoad CPU bug.

In general, the Genesis games (Grendel, TEC, TEC-Test) all have reboots scheduled for the absolute middle of the night, so I'll be taking each down the previous evening at midnight and bringing them back up the next morning at 9am.

The SkotOS games have always been more robust about reboots, so we'll let them reboot on their own, though there's some chance for an ~2 hour data loss. In any case, I'll be checking them after the 2-hour window when I can, though Marrach has a middle-of-the-night reboot, so that'll be the next morning.

The UserDB and Web reboots will cause some downtime for the entire site, but again they will hopefully come up cleanly.

GENESIS:

- Shutdown Grendel (late Sunday 6/23)

- Startup Grendel (early Monday 6/24)

- Shutdown TEC (late Monday 6/24)

- Startup TEC (early Tuesday 6/25)

- Check TEC Client (9pm Tuesday 6/25)

- Shutdown TEC-Test (late Thursday 6/27)

- Startup TEC-Test (Friday 6/28)


SKOTOS:

- Marrach (Monday early morning 6/24)

- Ironclaw (Monday 10pm-midnight 6/24)

- Lovecraft, Lazarus (Monday 8pm-10pm 7/2)


MAIN SITE:

- UserDB (Monday 10pm-midnight 6/24)

- Web (Sunday 9pm-11pm 6/30)
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A Note about Guild Council Building Proposals

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  • A Note about Guild Council Building Proposals

    A brief note about building proposals for the Guild Council;

    We of the Council, charged with dispensing funds for the purposes of bettering the city, have limited resources to work with and have been strictly guided toward making decisions with these tax monies to provide for things that directly benefit the city as a whole.

    While we wish we could see every vision come to life for every member of the city, we must spend our limited resources very judiciously and with the greatest return on investment for our independent guilds and crafters.

    I would counsel that with this in mind, when making a proposal, you weigh the benefit to guilds and citizens against the cost to public funds.

    For the people,
    Master Lothario

    (OOC - try to think of the Guild Council as town hall. Town hall uses tax money to pay for things that the people need. Safe places to work, safe housing, public health, roads, infrastructure, fire department, health services, police, et cetera. You could totally go to the town hall and petition for things that benefit civil servants. In the case of ICO the civil servants are guilds. But you wouldn't go to town hall and petition to spend tax money on stuff like party supply stores or popcorn factories. So just imagine yourself asking your local government to build what you are proposing and if it makes sense, go for it!! The ideas are great. Even if they don't fall under the umbrella of the council, they have given staff an idea of what you'd like to see in the game and we will definitely take these ideas into consideration as we expand the game world.)

  • #2
    http://forum.skotos.net/forum/our-ga...ding-proposals

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