Co-Lo Stability Problems

Unfortunately, our co-lo had some stability problems Friday morning.

First up, they lost all of their connectivity to the facility that holds all of our games. This took them about 40 minutes to diagnose and a bit longer to restore.

Much more astonishingly, they rebooted all of their machines (which means all of our machines) while they were fixing the problem, with no notice. This probably had minimal repercussions on the SkotOS games (Marrach, Ironclaw, Lazarus, and Lovecraft). There may have been a rollback of an hour or two.

TEC and Grendel's Revenge are more troublesome. TEC will suffer a rollback of 10 hours, to midnight (PT) last night, since the unannounced reboot happened one hour before the next backups. GR suffered a more complete failure. We're being forced to restore the entire machine from its backups, then we'll need to restore the game from the backups stored within that backup. The lineup of dates look promising (which is how we laid them out, 'lo these many years ago), so the hope is that we'll only suffer a 7 hour rollback, to the 3am (PT) game backup, but it's a bit dicey at the moment.

Apologies for the inconvenience; we're now making sure everything is stable, and we're looking into whether our most recent upgrades to TEC will support increasing the backups to every 6 hours.

Edit: The GR problem is proving even more intractable than hoped. As best I can tell, our colo is still having some issues because I can't boot the first restore I made of GR and I can't build a new node either. I expect this will just clear when they get their act together, but in the meantime I'm not able to get GR back online until they fix these problems.
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Guild Council Meeting - Twenty-Seventh Day of Yule

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  • Guild Council Meeting - Twenty-Seventh Day of Yule

    To the Guild Council, Denizens of the City, and Embassy Members,

    There will be a guild council meeting on Mercredi the twenty-seventh day of Yule in the year of 899 Apres le Miracle. This will be at the first late bell (1pm est - whatever time that is ig) and I will wait ten ticks for latecomers before we begin. We will be discussing the shops that were previously agreed on in the last meeting and working out how to execute them and which to start with next.

    Furthermore, we will discuss all guild applications and vote on them. I suggest all council members take this time to get to know the applicants if you have not already. Any other issues or questions may be brought to the council and we will discuss them if there is time or save it for the next meeting.

    Thank you, scribe Orla if you have any questions about this meeting.

    ~ Orla ~

  • #2
    I have filed the meeting through the proper channels to make it official

    (@ooc: you need to file meetings on the guild council board)
    Master Fips Rose


    • #3
      Thanks, Fips!

      (@ooc: >.> Oops.)


      • #4
        *bumped to the top*


        • #5
          I apologize that I was unable to be there for the council meeting. However, I hope it went on without me.

          ((I was unable to log in for hours. I'm so sorry it was really unexpected and I just checked again and saw it was now working.))


          • #6
            I think I may have missed the notice for this.
            Madalina Blue and Saruno


            • #7
              I was very disappointed that none arrived at the appointed time and place save myself. I waited for a quarter of an hour. Please advise when the meeting will be rescheduled.