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ZEALOTRY Users: Critical Notice on Continued Use

Edit: Our new HTML5 client (Orchil) is now open for beta testing in The Eternal City and Grendel's Revenge. Feel free to try give it a whirl at http://test.skotos.net/orchil/

Edit: We have made great strides toward a new HTML5 client, which should offer a replacement to Zealotry. We're hoping to release that in the very near future, but in the meantime, using Pale Moon remains the best method for ensuring there is zero interruption to your game playing during the transition.

As of November 14, Mozilla will be auto-updating all copies of Mozilla Firefox to Mozilla 57, a new edition of their browser that will disable all legacy add-ons. This will probably include the majority of the plug-ins that you use on Mozilla, including the Skotos Zealotry plug-in.

This is a big problem for us because Zealotry is the most stable of our clients at this time, and the one that we believe is in the widest use. There's unfortunately no easy way to update it, because we'd have to rewrite it from practically scratch, using their new programming system.

There are tricks that you could use to to prevent Mozilla updates, but we don't particularly suggest them, as you want to have a clean, secure browser. Fortunately, there are two alternative browsers that will support Zealotry. Each of them branched off of an earlier version of Mozilla Firefox, and each of them continues to be updated for important security issues.

Pale Moon Browser

The Pale Moon browser is our suggested replacement. It is a totally separate browser that branched off of Firefox some years ago. It will continue to support the classic plug-ins.

To install it:
  • Install Pale Moon (Windows & UNIX only)
  • Install the Zealotry XPI on Pale Moon
  • Restart the Pale Moon Browser
  • Play on Pale Moon

The official version of Pale Moon only supports Windows and UNIX, but you can also get a slightly less official version of Pale Moon for the Mac. We've tested it out and it looks like it's clean and works correctly, but use your own level of caution in working with the Mac variant.

If You Have Errors

Some users are experiencing "Content Encoding Errors" when using Pale Moon and Zealotry. As best we can tell, this is due to an incompatibility between Windows 8.1, Pale Moon, and Plugins. If you have this problem (or any other), we suggest instead using Mozilla's extended-release version of Firefox, which branched at Firefox 52. It's expected to remain supported until at least June 28, 2018, by which time Mozilla is planning to jump their ESR to a post-plugin phase. This is therefore a short-term solution, but we expect to have full release of our New HTML5 client well before that.

To install it:
The Big Picture

Our larger-scale goal is to introduce a new client that will be usable on any browser and make our games generally more accessible. We've had a HTML5 client in process since last year, but are currently hitting roadblocks that make a deployment before November 14 problematic. We've also just started a second project, which would be more specifically focused as a Zealotry replacement, without worries about new bells or new whistles. Both of these possibilities are being done out-of-house, by Skotos players, but they're receiving our highest level of attention for whatever support they need, as this is all our top priority.

So, consider this a short-term fix, but in the meantime if you use Zealotry, please download one of the alternative browsers and test them out ASAP.
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Sewer Bugs

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  • Sewer Bugs

    I filed a few @bugs on these, but because it's so confusing down there, I think I goofed one up and don't really want to file several paragraph long reports. So I'm posting here.

    The sewers have at least 6 major bugs that I've mostly deciphered.

    1. The sewer intersection beneath Main and Coolidge (the northwest-most intersection). If you head west from this intersection, after 3 rooms, you'll hit a shaft leading up. This tunnel is heading west under Main street. However, there are NO manholes along Main street in this stretch; meaning there should be no shaft up. But, if you take the shaft up, you will emerge at the intersection of Church and Boundary. Clearly this shaft either
    * Should not be there, or
    * There should be a manhole in Main street for it to properly exit onto.
    2. The sewer intersection at Main and Garrison has 2 problems (this is the northeast-most intersection). The first problem if you ascend the shaft at this location, you actually appear on street level at Church and Garrison. (Similar problem to what's listed above at the other end of this street). In this case, there is a manhole that the player properly should emerge from.
    3. The second problem at the Main and Garrison intersection. If you head east, you will eventually wrap around and enter the intersection again from the west side. Real nice trick.
    4. The sewer intersection of Church and Garrison. If you head east from this location, you will go approximately five rooms before you encounter an "Alas, Arkham By Night does not yet extend in that direction" message. Heading west once returns you to the intersection.
    5. The sewer intersection and Lich and Garrison. Similar to above, you can head east 6 times before getting the "Alas..." message, but it only takes 4 moves west to return to the intersection.
    6. NEW BUG: On the street maps, there are locked manholes on Pickman at the intersections with Parsonage, Walnut, and Peabody. There are also a locked manholes on Peabody at the intersections of College and Church. In theory the sewers extend beneath all of these locations (along Pickman and College, definitely; Church is a bugged area), thus there should be shafts at the appropriate locations underground. There are not. Either add shafts up, or remove the manholes. And although it's not entirely accessible, there should be a manhole at Main and Peabody (this above ground intersection is in the fog, and the sewer line in this area is buged.)

    There is a minor issue of the length of each section. Between Coolidge and Garrison, the length of each of the four sewer tunnels vary in room number:
    Pickman - 5
    College - 5
    Church - 8
    Main - 7
    Physically, they are all close to the same distance, but for whatever reason, the builder decided to split them into different numbers of rooms. This isn't really a bug, just something that annoys the engineer in me.

    And I think I can add another tentative bug, in that you can open manholes from underneath to exit, but then on the surface, the manhole can still be closed. I haven't tested this one extensively yet, so I'm not adding it to the list at the moment (it'll take 2 people to properly test, and it's only me at the moment.) [This may be something that happens to me because of bug 2 above, and not a universal problem.]

    [Originally posted by Oliver White]
    StoryCoder Lecter
    http://lovecraft.skotos.net

  • #2
    Update on sewer problems:

    1. is still quite wrong. You exit the shaft and come up 1 street to the south.
    2. fixed
    3. fixed (although the fix was to simply truncate the sewer line in this direction after 2 rooms.)
    4. Still broken, but in a way that either I missed before, or it's a new problem. You can go east about 5 times, but when you come back west 1 time, you instantly return to a sewer shaft. HOWEVER, instead of returning to the shaft at Church and Garrison, you return to the shaft at Main and Garrison.
    5. still broken
    6. still broken

    [Originally posted by Oliver White]
    StoryCoder Lecter
    http://lovecraft.skotos.net

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    • #3
      Some of these have been partially fixed.

      1 - There is now a manhole at the intersection of Main and Boundary, that properly connects to the sewer below it. The manhole does not show up in a room L or EXA, however. And the "length" of the sewer from Coolidge to Boundary is far shorter than the corresponding lengths a for the extensions to the south (3 sewer rooms compared to 5 or 6).
      E's for the Evil that lures and entices;
      F is for Fear and its many devices;

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      • #4
        new 1 - fixed
        old 4 - previously fixed by staff
        old 5 - previously fixed by staff
        old 6 - lots of work, and it's late. But that seems to be the only outstanding issue with regards to the sewers from this series of bug reports.
        StoryBuilder Fidgit
        http://lovecraft.skotos.net

        Comment


        • #5
          Flys don't eat by biting. They secrete their digestive fluids onto their preferred food, and then suck up the digested nutrients.

          Fruit flies eat fruit and naturally-flavoured fruit-smelling things. They are vegetarians, and won't digest humans. I've handled them, and they're quite harmless.

          I think the sewer fly may eat meat or dead things because of where it lives. But it likes sewer-smelling, bad-smelling things. And unless it's going for poop at the end of a person's butt, I doubt it can do anything to a person either.

          There has been (true) news stories of pensioners in old age homes with maggots in their ear. But the people were okay. The flies just ate the dead earwax, and got flushed out with a special water-squirter from the family doctor.
          642-661 and 642-681 as well more about 642-691 and 642-736

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          • #6
            Originally posted by riyanjason View Post
            Flys don't eat by biting. They secrete their digestive fluids onto their preferred food, and then suck up the digested nutrients.

            Fruit flies eat fruit and naturally-flavoured fruit-smelling things. They are vegetarians, and won't digest humans. I've handled them, and they're quite harmless.

            I think the sewer fly may eat meat or dead things because of where it lives. But it likes sewer-smelling, bad-smelling things. And unless it's going for poop at the end of a person's butt, I doubt it can do anything to a person either.

            There has been (true) news stories of pensioners in old age homes with maggots in their ear. But the people were okay. The flies just ate the dead earwax, and got flushed out with a special water-squirter from the family doctor.
            This amused me. Sewer bugs...heh.
            I do not expect the reader to believe what I am about to relate. Any sane mind must reject such a fantastic tale. And yet I do not know which would be worse: for my story to be the truth, or for my mind to be capable of imagining such things.

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            • #7
              Originally posted by riyanjason View Post
              Flys don't eat by biting. They secrete their digestive fluids onto their preferred food, and then suck up the digested nutrients.
              Fruit flies eat fruit and naturally-flavoured fruit-smelling things. They are vegetarians, and won't digest humans. I've handled them, and they're quite harmless.
              I think the sewer fly may eat meat or dead things because of where it lives. But it likes sewer-smelling, bad-smelling things. And unless arabic seo seo arabic arabic translation services it's going for poop at the end of a person's butt, I doubt it can do anything to a person either.
              There has been (true) news stories of pensioners in old age homes with maggots in their ear. But the people were okay. The flies just ate the dead earwax, and got flushed out with a special water-squirter from the family doctor.
              this is new informaion thanks
              Last edited by anabil; 06-10-2014, 09:17 AM.
              hi

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