Downtimes: June 24 - July 2nd

We've got another batch of shutdowns coming in late June and early July, so that the machines can be repaired for the newest bug, the ZombieLoad CPU bug.

In general, the Genesis games (Grendel, TEC, TEC-Test) all have reboots scheduled for the absolute middle of the night, so I'll be taking each down the previous evening at midnight and bringing them back up the next morning at 9am.

The SkotOS games have always been more robust about reboots, so we'll let them reboot on their own, though there's some chance for an ~2 hour data loss. In any case, I'll be checking them after the 2-hour window when I can, though Marrach has a middle-of-the-night reboot, so that'll be the next morning.

The UserDB and Web reboots will cause some downtime for the entire site, but again they will hopefully come up cleanly.


- Shutdown Grendel (late Sunday 6/23)

- Startup Grendel (early Monday 6/24)

- Shutdown TEC (late Monday 6/24)

- Startup TEC (early Tuesday 6/25)

- Check TEC Client (9pm Tuesday 6/25)

- Shutdown TEC-Test (late Thursday 6/27)

- Startup TEC-Test (Friday 6/28)


- Marrach (Monday early morning 6/24)

- Ironclaw (Monday 10pm-midnight 6/24)

- Lovecraft, Lazarus (Monday 8pm-10pm 7/2)


- UserDB (Monday 10pm-midnight 6/24)

- Web (Sunday 9pm-11pm 6/30)
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Broken Map Fragments

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  • SPXios
    started a topic Broken Map Fragments

    Broken Map Fragments

    I would like to thank those players that have posted about the broken maps in the new areas of Upman hall. We only recently became aware of this problem and are working towards a permanent solution. I will keep everyone updated and until the problem is solved, I thank you for your patience.

  • SPLink
    If any of you see any bugs/typos, please do not hesitate to assist us. This helps out a great deal.

    StoryHost Link

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  • SPXios
    I am sorry for the long delay on fixing this problem. Upman hall has now been fixed. I am aware that the president's house needs fixing as well as a certain new area needing maps. You can now file assists on broken map fragments and I can fix them as they are reported.

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