Staff Positions Available
**Story Coder(s) Wanted for Lovecraft Country**
Position Name: Story Coder
Position Description and Responsibilities:
**Story Coder(s) Wanted for Lovecraft Country**
Position Name: Story Coder
Position Description and Responsibilities:
- Full members of staff who are responsible for planning, writing, debugging, and maintaining various game scripts and systems. (This ranges from simple item actions/reactions to large-scale game systems like sorcery, MGeneric alteration, dueling, and so on.)
- Address code-related issues in the Bug queue and resolving them.
- Assist Story Builders and Story Plotters on code issues related to Building or Plotting projects.
- Review existing game code (scripts and systems) and upgrading, updating, revising, or commenting said code for efficiency, speed, and/or readability.
- Take direction on task assignments and code design/structure from the Lead Story Coder.
- Manage their own To-Do Lists and weekly responsibilities under the direction of the Lead Story Coder.
- Are responsible for the long and short-term integrity of their own game code and scripts, regarding debugging and quality assurance.
- Must have experience with programming and/or scripting languages, such as C/C++/C#/Small C, Java/JavaScript, Visual Basic, Python, Perl, etc.
- Must be willing to learn Merry, the Skotos scripting language. (Merry is a Skotos-created runtime-compiled scripting language that uses C-like syntax and is structurally like Java and/or C-languages. It is reasonably documented.)
- Must be able to work successfully on team projects with fellow Story Coders, Story Builders, and Story Plotters.
- Must be able to work individually on coding projects.
- Must be able to fully comment and/or document code for future use, re-use, maintenance, or modification.
- Must be able to devise and implement a script and/or code system from a design specification that may or may not be programmer friendly and may or may not contain pseudo-code, code snippets, and/or coding and/or code structure suggestions.
- 5+ hours per week working on Lovecraft Country coding projects.
- Must sign a non-disclosure agreement related to Skotos technical assets and Lovecraft Country intellectual property.
- Must be able to adhere to the requirements of staff confidentiality.
- Full member of staff. (Including a staff body and email account, access to staff chat lines and proprietary Skotos development tools and support information.)
- Fifty Storypoints per month while active.
- The unending and unmitigated love and support of your fellow staff members and the joyful community-at-large.
- Some information about who you are, your experience with Lovecraft or other Skotos games (who you play, etc.) what you do, and why youd make a good addition to the Lovecraft Country team.
- Your qualifications and/or experience with scripting and/or coding languages.
- Anything else youd like to tell us that you think would be relevant.
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