Multiple Downtimes for All Games [Updated: Rest of Phase 1 Times]

Unfortunately, the whole computing world is facing a major crisis right now thanks to Intel and other major processors missing critical security flaws in their architecture. As a result, our ISP is doing a set of emergency updates to all of their hardware. We are getting about a day's notice on this, and we're told that they're going to need to patch each machine multiple times, which very inconveniently means multiple downtimes.

Our TEC and GR games have always been the most vulnerable to downtime, so I'm going to take the care to cleanly shutdown and restart those.

GR: Sunday, Midnight (all times are PT) DONE
TEC: Monday, 10PM

Expect the games to go down 10 minutes before the downtime, to be safe.

The other games tend to be cleaner, so I'm going to let them restart on their own:

Lovecraft: Monday, 9PM
Lazarus: Monday, 9PM
Web Site: Monday, 11PM [this will affect all logins & usage of the new TEC client]
TEC Client: Tuesday, 9PM
USERDB (site login): Tuesday night, midnight

The upgrade windows have all been less than 30 minutes to date, so you can expect games and/or services will be back up within 35-40 minutes of the hour.

I believe this is now a complete list of the first phase of updates, but there will be a second in the near future.

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  • Tentacles

    Originally posted by Oliver White:

    So I get a National Geographic email 10 minutes ago with pictures of "microfauna" in it.

    Looking at that, all I can think, is that it's positively cthulhuian. We need some of those in a water sample some professor wants the science club to check.
    SH Willow

  • #2
    Nat Geo never fails to amaze me. I wonder how they are able to that.
    "We only get one life, so live it!"


    • #3
      This is just superb!!! Nat Geo is so amazing with their features like this.
      "Courage doesn't always roar." steven barbarich


      • #4
        Oh wow! Looks like an evolution of the Elder Ones from Mountains of Madness