Announcement

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Grendel's Revenge Free Accounts

On December 15th of 2012, Grendel's Revenge enabled free accounts for play. This announcement is following in the suit of TEC's own free account announcement, serving as a reminder to any new or returning players that are browsing the forums.

For all the details about what free accounts are, look no further than here: http://forum.skotos.net/showthread.php?t=95655

In order to log into GR for free, simply visit this page to sign into your Skotos account (ignoring any subscription notices it may give): https://www.skotos.net/user/login.php

Then click the following link for Zealotry/Firefox: zealotry:@GrendelsRevenge.skotos.net...login/Zealotry

Or this link for Alice/Internet Explorer: http://grendelsrevenge.skotos.net/mo...in/alice.shtml

Problems? Questions? You can email the GR staff group at grendel.staff@gmail.com
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Important Updates

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  • More Character Slots!

    Due to popular demand and our desire to make the game more enjoyable for our players, we have increased the number of characters each player can control.

    Basic accounts can now have 2 characters.
    Premium accounts can now have 4 characters.
    Trial accounts are still limited to 1 character.

    We hope you enjoy the change and opportunity to experience even more variaty in your playing experience.
    Game Master Sceadu

    Comment


    • Lend a Helping Hand

      It's is now possible to build and assist in building in the lairs of your allies.

      This should allow assistance to new clans by older established clans without the need to "loan" members.

      Please @report any problems.
      Game Master Sceadu

      Comment


      • Sacrifice

        The bug that allowed those with the sacrifice ability to resurect grunts and humans has been fixed. Also you can no longer command a grunt that is flying to sacrifice.
        Game Master Sceadu

        Comment


        • New Roundtime Updates

          You now receive a message when you are no longer busy and when an ability has recharged and is ready for use again. These messages are in addition to the timer bars included in the client.

          By default, these messages are toggled on, but if you don't wish to receive these messages you can toggle them off using @TOGGLE-ROUNDTIME-UPDATE.
          Game Master Sceadu

          Comment


          • You don't look so good.

            You can now tell if a character is wounded now by looking at them (this includes grunts and NPCs). The amount of damage they've taken will determine what you notice when looking at them.
            Game Master Sceadu

            Comment


            • Intimidating at the Shrine

              It's no longer possible to intimidate others in the safe zone of Grendel's Shrine.
              Game Master Sceadu

              Comment


              • No newbies allowed

                New characters that are still protected by newbie status will now lose that status when entering any den.
                Game Master Sceadu

                Comment


                • Tweak

                  Some tweaks to the newbie status system.

                  New characters will retain their newbie status for 4 weeks unless:
                  They become level 5 or above.
                  They enter a lair or den.

                  In addition, 'newbie' characters will now get a warning before entering a lair or a den and have the choice to change their mind. Note that this should also affect being force teleported into a lair or den as well.

                  Please @report any problems.

                  [Edit] This change does not affect the fact that new characters are protected from favor loss in death up to level 20.
                  Game Master Sceadu

                  Comment


                  • Poor grunts

                    It is now possible to command your grunts to kill themselves by using 'command grunt to suicide'.

                    Go easy on the little guys.
                    Game Master Sceadu

                    Comment


                    • Fanes and Thrones

                      There is no longer a definate time between the changing of hands between the fanes and avatar thrones.

                      The searching of fanes and thrones will no longer give an exact time of when they will change hands.

                      We are still looking into the possibility of other roles being able to successfully search for fane times.
                      Game Master Sceadu

                      Comment


                      • Searching for Fane Times

                        It is now possible for others to determine the time a fane will change hands. It is up to the players to find who can search which fanes.
                        Game Master Sceadu

                        Comment


                        • Newbie Status

                          New characters no longer lose their newbie status when entering their own clan lair.
                          Game Master Sceadu

                          Comment


                          • Buried treasure!

                            The DIG command has now been implemented along with it's companion the BURY command. It's now possible for monsters dig holes using their claws. Items can then be put into these holes and buried for hidden storage. Roundtimes for digging and burying are based on the monster's size.

                            For you players of humans out there, humans will need a shovel to dig and/or bury.

                            Commands:
                            DIG
                            Bury <hole>

                            Note: Not all locations can be dug in.
                            Please @report any problems.
                            Game Master Sceadu

                            Comment


                            • New Ability

                              A new ability is now available to warriors (undead or humanoid)!

                              Thrown Weapons

                              With this skill a monster will have the ability to use thrown weapons that may be found in the game world. There is also the chance of turning up a good sized rock suitable for throwing if one searches enough.

                              Command: throw <weapon> at <target>

                              Check out the help file on “Thrown Weapons” for more info.

                              As always, please @report any problems.

                              Note: There is currently no icon file for this ability yet.
                              Game Master Sceadu

                              Comment


                              • Abandoning Property

                                It is now possible to abandon property you own even if you are not standing inside it.

                                Command: Abandon property
                                Game Master Sceadu

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