Announcement

Collapse

The Great Skotos Split Is Here [UPDATED]

The long-planned Skotos split is here. We are going to be separating Skotos into the four games that we're passing off to individual players (Marrach, TEC, the game formerly known as Ironclaw Online, the game formerly known as Lazarus Sleeping), and in the near future the core Skotos site will shutdown.

Here's how it will work:
* On Monday, we will turn off the ability to make any purchases through the main site. This will be the end of credit card purchases for Skotos games.
* We will run final automated credit card purchases on Tuesday morning. This is typical, in that our regular subscriptions are always set to run on the 1st through the 28th.
* On Wednesday, we will begin converting the games over to the new auth server that I've been working on for the last month and a half. All data will be converted over from the moment I grab the database. This means that all of your account information, including all payments (but not including any credit card information or Paypal information) will be duped to all the games: you'll be able to play any of them for the time you'd previously paid at the main Skotos site.
* We'll then start integrating the individual sites for each game with the new stand-alone setup.
* And likely I'll be resolving bugs in the auth server that only turn up through extensive usage.
* Meanwhile, we'll start handing off games to the individuals who will be running it in the future. I'm at this point over the time I'd initially committed to Skotos by a bit more than three weeks, but I'm expecting I'll need to offer support a little into May to make sure everyone is running well and that I've helped Christopher, Skotos, and the game leads deal with any intricacies of the hand-off.
* We'll request that all games remove all information from users who didn't stick with their game within a year.

I hope this will go as smoothly as possible. There will surely be bumps in the road. In particular, expect some random downtimes on Wednesday, when I convert over the games to the new servers, and expect the potential for problems on *next* Thursday, when I see how things work in the new setup.

A Few Updates as of 5/3:

1.) Castle Marrach, TEC, and Allegory of Empires are now split out from the main Skotos UserDB, which is the first (and biggest) step in separating these games. Multiversal Revelations will follow on Monday.

2.) Each site has a new login page of the form login.itsdomainname. This is the proper place to login to that game, and where you should access all UserDB functionality. Anything you do on the main Skotos users pages will no longer be reflected. Yes, that means you should be using the new pages to update your accounts, purchase months of play, and purchase subscriptions. Credit card payments are no longer possible, but Paypal is.

3.) Skotos is still running the games as of this moment, but they'll be transferred to the individual teams by this time next month.

4.) We've had some problems with credit cards continuing to run on the older UserDB system. We've refunded any bills that went through on the main system following the split, and apologize for the inconvenience. The plan is to turn the old UserDB off tomorrow, so that will absolutely stop the bills at this point. If you were accidentally billed, do note both that the amount was refunded the same day AND it isn't reflected on the new systems. [And as of Monday morning, those old charges seem to have been halted entirely.]

5.) We've discovered that about 20 accounts have credits of various amounts of them. This is a concept that is no longer supported in any meaningful way on the new UserDB, so we'll convert those credits to days of play at the most generous ratio.
See more
See less

Atrocious Lag

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Atrocious Lag

    Not sure how many people experienced this last night around 915-1000 PM EST, but lag was seriously delaying a group of us.

    - People following the leader were getting dropped
    - Weapon attacks weren't registering
    - The group, when it followed successfully, would actually lag behind a pace, sometimes showing "So and so arrives following player" when you arrived at your destination
    -Long delays in talking, whispering, etc
    Nothing much to say.

  • #2
    I noticed it last night leading up to the event. Whoever was setting that up was killing us with lag.

    Comment


    • #3
      Opps! Meant tonight, 17 June. But yes, last night too.
      Nothing much to say.

      Comment


      • #4
        Oy vey...the lag!

        Comment


        • #5
          The following problems have been happening for 2-3 days now. It's been @reported by a couple of us, so hopefully they can find out what's wrong.

          Comment


          • #6
            As Sceadu already announced yesterday morning, TEC is scheduled for maintenance and downtime from 9:30AM - 12:30PM Pacific.
            Active Projects:
            • Priorities
              1. Bug fixes
              2. Fixes for existing hunting grounds/NPCs (ongoing)
              3. Basran Hill story, eventual lead to ToH.
            • Side projects
              1. Malezzerai (dialogue ongoing)
              2. Armour Rebalancing (ongoing)
              3. Assisting org/event GMs with lore consistency and coding support.
              4. Additions to Monlon (TBA), Blackvine (after Monlon), Rock Valley (after BV), Steps (after RV.) Overall goal to add substance to existing regions.

            Comment


            • #7
              I've posted an update in the Admin thread.

              In short, I've done what I can to allow some system-intensive processes to take short cuts so that they may run as smoothly as possible tonight, and I've updated Shannon on all data I've managed to collect on our recent lag. I've given him and the other staff my hypotheses on causes, probable sources and effects. I'm going to bed now.
              Active Projects:
              • Priorities
                1. Bug fixes
                2. Fixes for existing hunting grounds/NPCs (ongoing)
                3. Basran Hill story, eventual lead to ToH.
              • Side projects
                1. Malezzerai (dialogue ongoing)
                2. Armour Rebalancing (ongoing)
                3. Assisting org/event GMs with lore consistency and coding support.
                4. Additions to Monlon (TBA), Blackvine (after Monlon), Rock Valley (after BV), Steps (after RV.) Overall goal to add substance to existing regions.

              Comment


              • #8
                You rock.

                Plus, when the poor over-worked hard drives get some much-needed attention, and everyone notices how much faster TEC is, your hard work will keep on working - and help the next time someone sneezes in the server room too

                P.S. Don't sneeze in the server room.
                Originally posted by glenh
                Maybe a new 'general' skill called "wait". Which allows you to wait for boats/caravans etc. Each rank could give you a 1% chance not to miss it so at rank 100 you'd be best at catching the boats whilst AFK, and it would also provide a benefit to ranking it up.

                Comment


                • #9
                  Woot woot!

                  Comment


                  • #10
                    Did the game freeze everyone out or is it just me?
                    No time for this - there are artifacts to find!

                    Comment


                    • #11
                      Nope. Seems the game is down.

                      Edit: After about 10 minutes not being able to connect, seems she's back up.
                      Don't be fooled, Miri is a vegan.

                      Sicaslash: Parsnips are for girls.

                      Comment


                      • #12
                        Just froze for 48 mins... I thought it crashed

                        Comment


                        • #13
                          The hamster spinning the wheel to run the server died of a massive heart attack as of 15 minutes ago. Pity, that's the third hamster this week.
                          "You don't need to kill him or anything. Just give 'im something to think about on the way to surgery."

                          "Any day you have to take a bath and go to bed early isn't a day off in -my- book."

                          "We've got to contend with vortexes and light speeds! Anything could go wrong! Of course we need to wear goggles!"

                          - Calvin and Hobbes

                          Comment


                          • #14
                            The sticky note that was on Tale's Big Red Button that says "Do not press this button" fell off. I pressed the button. Sorry guys. We're back flying again.

                            Comment


                            • #15
                              If I had to deal with that machine noise, I'd be screaming at the servers too.

                              Comment

                              Working...
                              X