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Tips for Returning Players (Welcome back!)

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  • WasSorcerer
    replied
    Thank you, it is useful

    Leave a comment:


  • mr_unlucky
    replied
    Originally posted by Pranzor View Post

    These have been defaulted to the on position for a while now for newly created characters.
    Edit: This bug has been marked as fixed.

    My new vet char I rolled didn't appear to have passivewield and passivecover enabled, as I got arrested for wielding, and when I entered these commands it enabled them, instead of disabling them. I @reported this, though. But just a heads up.
    Last edited by mr_unlucky; 07-22-2020, 01:00 PM.

    Leave a comment:


  • Vorico
    replied
    Originally posted by ArchMagi View Post
    skinned? what's that one do?
    collect fang skinned from <1-10> corpse

    This will iterate through skinning a single fan from corpses 1-10

    Leave a comment:


  • ArchMagi
    replied
    skinned? what's that one do?

    Leave a comment:


  • Dragonus
    replied
    As a new command that a returning player might not even know about, I find the collect command extremely useful. Specifically the 'contents' and 'skinned' instances.

    Leave a comment:


  • herdias
    replied
    You're awesome Pranzor I've gotten arrested on new characters so many times because of that. Glad it got changed.

    Leave a comment:


  • Shymi
    replied
    Thanks, Elowynn! I learned a bunch of stuff and I've been back for a month! Ha!

    Leave a comment:


  • Pranzor
    replied
    Originally posted by PhilippeCP View Post
    If you've made a new character it may be a good idea to toggle ON passivecover and passivewield.
    You'd think these would be defaulted to your advantage but they are not.

    Have fun in there!
    These have been defaulted to the on position for a while now for newly created characters.

    Leave a comment:


  • herdias
    replied
    Worth noting they added in a @command-search <text> command can search whatever you type and find any commands you think you sort of remember but can't quite figure it out.

    Leave a comment:


  • PhilippeCP
    replied
    If you've made a new character it may be a good idea to toggle ON passivecover and passivewield.
    You'd think these would be defaulted to your advantage but they are not.

    Have fun in there!

    Leave a comment:


  • Elowynn
    started a topic Tips for Returning Players (Welcome back!)

    Tips for Returning Players (Welcome back!)

    Happy to see a number of old familiar faces back ‘round these parts. It was a disorienting experience for me when I logged back in for the first time after seven or eight some years. Figured it might be helpful to post some resources for ya'll to browse while ya get re-acquainted.

    The most helpful is likely the community run TEC Wiki, with maps, lists of hunting grounds, and great break-downs on things that may be new to returning players, like Veteran Characters: http://eternal-city.wikidot.com/

    Next most helpful, though with lots of nonsense to sift through, is the TEC Discord, with channels for general discussion and many other subjects, and specific tabs for mechanics and aux-chat for questions about how to play: https://discord.gg/fevBA8j - Great place for live help and ongoing chatter about the state of the game.

    Some interesting things that might be new or forgotten:

    @Chop and @Retire are ways to end the story of your character, whether with a story-driven or completely quiet death/departure. Like an end to a PK, both of these options can lead to an award of a Veteran Character, expanded in some ways since their introduction in 2008.

    Additional note: Premium accounts can roll VC1s for free, as long as the account has an open character slot. Accounts that haven't logged in for a long time may also have a free VC1 package, which is separate than the Premium perk.

    Iridine is ever still at war with Cinera. Big clash at the war front, in a border town called Franlius. It’s one of the areas in the game world with reputation based rewards available. It’s also one of the areas in the game world with scaling difficulty available for different combat levels. Different GM/SG/SGLite driven storylines are ongoing, and TEC staff have been dropping hints that something new is brewing.

    New Traits are being developed, with re-traits to be available to existing characters. Characters will no longer be stuck with what they picked a decade or so ago.

    There are new ways for new characters to make their way, including the Ludus for boosted training for the first 750 ranks, various low level hunting grounds, and the O’dH, more info here: http://forum.skotos.net/forum/our-ga...m-de-humanitas

    And lastly, some common commands:
    Say
    Emote or :
    Who
    Think
    Look
    Focus tile
    Send
    Ssk
    Ss
    Stats
    Skills
    Walk to toga
    @macro
    Posture
    Condition
    Approach/retreat
    Target
    @hps
    Inv
    Iw
    Stock
    Buy
    Wealth
    @Commands-search x
    AC .
    Match .
    Holdings
    @request/@report/@feedback
    Kudos
    account


    The "how to play" will come back to you soon - it'll be like riding a bike. Welcome back - stoked to see folks peeking in. Hope to see your old (and new!) characters around town.
    Last edited by Elowynn; 07-01-2020, 10:31 AM.
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