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  • The paid Rock Valley wagon is now in full operation once again. Somehow his tickets were replaced with wrong ones. Once I discovered this, I fixed his stock and replace any of the existing bad tickets with good ones.

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    • CKF Markad Slash
      • This skill will now properly execute both bruising and slashing damages, including critical hits.
      • This skill will also now properly give a bonus that is determined by the attacker's ranks in Brawling Punch.

      Avros Stab and Slash
      • This skill will now properly execute both piercing and slashing damages, including critical hits.

      *If you spot any issues with these two skills, please send in a detailed @report with your findings. This was a rather extensive change to those two skills, but it was necessary in order for them to function properly.

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        • The longstanding bug that wouldn't allow you to tip crude arrows with arrowheads even if you met the requirements should now be fixed. (Either the Hunter Tipping lore or 10+ ranks in basic archery, and 1 rank each in knapping and crafting arrows).
        • The longstanding bug that wouldn't allow you to tip clubs with spikes even if you met the requirements should now be fixed. (Either the Hunter Tipping lore or 20+ ranks in basic clubs, and 10+ ranks in craft club).
        • The longstanding bug that wouldn't allow you to tip spears with spearheads even if you met the requirements should now be fixed. (Either the Hunter Tipping lore or 20+ ranks in basic spears, and 10+ ranks in crafting spears).
        • How much a whole fish fills you up per bite has been standardized across all fish (some gave none, some gave a TON, etc). The larger species of course still offer more 'bites', however. Same for larger fish sizes of the same species (large trout opposed to a tiny trout).
        • Fish Fillets have been fixed to satiate your hunger properly (same amount as a bite of a whole fish would - each fillet has exactly half as many 'bites' as the whole fish, so you lose no 'bites' by filleting).
        Game Master Tale
        Knowledge is knowing a tomato is a fruit. Wisdom is not putting it in a fruit salad. Creativity is putting tomatoes in a fruit salad to make mango salsa. Philosophy is wondering if that means ketchup is actually a smoothie. Common Sense is knowing that no, ketchup is not a smoothie.

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        • Just a few issues that have been addressed so far this month.

          Selftraining
          • Fixed a longstanding bug where self-training did not round properly, resulting in a lower cost.
          • Values should now be consistent when training multiple or single rank(s).
          Handoff Pickpocketing
          • This skill now gives SP once again.
          Sand and Gravel Sacks
          • These will now properly pluralize when grouped.
          • Weight issues were also addressed.
          Cliff Crabs
          • These creatures would occasionally have an attack that was not colorized. This has been fixed.
          • You may see that this fix applies to other creatures too.
          Locksmith Shops
          • Added more echoes to these shops so that the poor urchin can go play like urchins should do.
          • Shops affected: Rock Valley, Iridine and Blackvine.
          Cupboards
          • Fixed a longstanding issue with cupboards falling off the walls.
          • This could occur when someone would try to 'get' the cupboard by mistake.
          Galbria's Shop
          • Galbria will no longer throw your purchase on the ground.
          Dragging Wagons
          • Wagons should no longer be allowed to be pulled or dragged to places they should not be.

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