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  • Siddhe
    New account tiers & perks will be coming soon. As one "sneak peek" into what will be included:

    While your character name is displayed on WHO, you will now increase your hourly RP gain as follows:

    Free accounts will have a base of .25 RPs/hour when displaying on WHO.
    Basic accounts will receive an additional .5 RPs/hour when displaying on WHO.
    Premium accounts will receive an additional 1 RP/hour when displaying on WHO.

    Note that because this is character based and determined by your action of toggling WHO on or off, you will not see this factored into the accumulation with the @RPS command, as that is account based.

    This is already live. Enjoy!

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  • Tale
    In order to implement a multitude of bug fixes and to pave the way for the upcoming traits release, the way fumbles are handled in combat has been revamped.

    What is new?
    • Instead of just dropping your weapon or stumbling, there is now a dynamic list of possible fumble outcomes.
    • Fumble outcomes still include the fan favorite of dropping a weapon, and now have things such as switching stances, retreating, even falling down. Collect them all!
    • Fumble outcomes are tallied by how damning they are to the fumbler, with "good" fumbles more common than "bad" fumbles, and scaling based on the fumbler's overall combat ranks -- more ranks is better.
    • Fumble outcomes now are tailored to the attack used, so there will no longer be buggy outcomes. This was a big issue for cestus, shield, and some unarmed attacks.
    • The Combat Maneuvers skill Recovery will no longer trigger unless the fumbler knows the skill.
    • Recovery will once again allow players to follow through, making the attack without fumbling at all. The chance to prevent a fumble is based upon one's ranks in Recovery, while the chance to follow through is based on overall combat ranks.
    • Now that Recovery again allows following through with the attack, the bonus it gives to the next attack has been lowered somewhat.

    What stays the same?
    • The chances to fumble, and things that affect those chances have not changed.
    • The trait All Thumbs still increases the base fumble rate, making the character fumble more often.
    • The trait Muscle Memory, coming soon to a character generator near you, prevents all fumbling and always follows through with the attack regardless of ranks.
    • Items dropped as a result of a fumble are still administratively tied to its owner, and cannot be taken by others.
    • The amount of ranks needed in Recovery to prevent fumbles remains the same.
    • While Recovery can be perfected in PvE, a small chance to fumble in PvP remains even at high ranks.

    Thank you for the bug reports, suggestions, and feedback that shaped this revamp.

    Leave a comment:

  • Scolve
    A rumor circulates around the streets of Iridine...
    On Black Pearl Street, in the Quartz Heights, a new store opens. Fine wines of various vintage,
    origin, and flavor are available, and are said to change between one season and the next.

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  • Sceadu
    After discussing it with Skotos we are happy to announce that the winner of our Role Player of the Year for 2018 will receive a free Premium account for the entire year of 2019.

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  • Siddhe
    If you've ever wanted an up-do for a special event, temporarily tattoos for a set of games, custom makeup for a date night, or anything else, you're now in luck!

    "Mini Makeovers" FAQs:
    • You may change 1-2 elements, e.g. hair style/color, add makeup, temporary tattoo, etc.
    • Your description will revert to the original description 72 hours after completion
    • Mini makeovers will cost 100 RPs and 1T
    • Please use the @request menu to submit your request
    • Please allow for at least 24-hour turn around time

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  • Sceadu
    After getting approval from Skotos, I would like to announce that the winner of Role Player of the Year for 2018 will receive a free premium subscription for the year of 2019. Get your role-play on!

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  • Sceadu
    A new option is available to VC packages that receive custom items. If you wish to forgo the custom item you can request coin instead. The exchange rate is 100 talents per custom item.

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  • Siddhe
    Hello players!

    First, we want to thank the many of you that have recently been willing to set aside old stories in favor of forging new ones. These new characters, adventures, and friends add even more layers to the rich foundation on which our gameworld has been created.

    With the increased enthusiasm from players new and old, we've watched the numbers of players online at once climb, consistently hitting 60+ at various times of the day. To that end...

    The challenge: Reach 100 players online at one time.

    The rewards: Each account online during the day we reach our goal will receive 1 BP, 100 GSP, *and* we will host a fun OOC-parchment day.

    The fine print: At least 75% of the 100 goal must be from established accounts. Trial accounts do not count towards the goal, nor will they receive rewards.

    So get out there and shake old players loose from the woodwork, convince your friends to finally join you in playing, get streaming on Twitch or YouTube, whatever works best for you. If we can hit the goal prior to May 31st, maybe I'll even throw in a bonus reward.

    Thank you!

    Leave a comment:

  • Sceadu
    We’ve had a large influx of players and we appreciate your votes and referrals that have contributed to that. This influx has caused some communication issues that we’ve had to address (most of you are aware of the recent revert of the proclaim command). We have since had to take steps regarding the GM bell in the Welcome area since some used this to get around the proclaim restrictions. While we enjoy chatting with players from time to time the non-emergency proclaims and bell rings has hindered some of the staff in the work they are doing on the game. That being said, I believe it is time to remind people what communication methods we have and when they should be used.

    PROCLAIM: This should be used in emergency situations ONLY or if a GM has contacted you first via PROCLAIM. If there is something currently affecting your gameplay or it’s an extremely time sensitive mater feel free to proclaim the word EMERGENCY and if a staff member is available they will respond to you.

    WELCOME AREA BELL: If you have an important issue that requires real time GM attention, this is the option for you.

    @REPORT: If you run across a bug but it is not restricting your gameplay, choose this option.

    @REQUEST: This is the option that should be your go-to for most situations. If you have a non-automated Role Point expenditure request, want to request a meeting with a GMNPC, feel the need to request a PK, want to request a special event for an org, or have a question that requires an answer, this is the option to choose. This allows the player and staff to keep a running dialog that is easily referenced if needed. Please keep in mind that RP expenditure request have a standard turn-around time of 30 days (though most get filled MUCH more quickly these days).

    SGPROCLAIM: If you are working with a Story Guide during an event or are contacted by a Story Guide first, then this is your option.

    AUXCHAT: If you have an OOC question about the game the Auxilii is there to help new and old players alike.

    @FEEDBACK: If you’d like to leave a general comment for the GM staff that you do not expect a reply to, this is your option.

    @SGFEEDBACK: If you’d like to leave a general comment for the SG staff (they really like hearing when you’ve enjoyed their events), then this is your option.

    While we dislike restricting players’ communication options, please keep in mind that abuse of any of these forms of communication can result in loss of that option or an outright ban of staff communication entirely.

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  • Sceadu
    While we're enjoying the uptick in player activity, I feel it's time to remind everyone of the proper use of ways to contact the staff as the use of PROCLAIM is becoming overwhelming at times.

    If there is currently something affecting your game play you may PROCLAIM the word "emergency" or ring the bell west of the main Welcome Area room and if a staff member is available they will contact you. Please limit these types of contact for EMERGENCY purposes only as this option will pull GMs away from what they are currently working on to answer. If a player abuses this option for non-emergency purposes their ability to use it may be restricted.

    If there you find a bug within the game, please @REPORT (from the location of said bug, if applicable) with as much detail as possible and it will be looked into.

    If you are requesting a RP expenditure that requires GM intervention or have a question that requires a back and forth interaction, please send in an @REQUEST. Although we try to reply to @REQUEST as soon as possible, please remember that by policy on turn-around time for RP expenditure request is 30 days.

    If you wish to give general thoughts or feedback that does not require a response please use @FEEDBACK.

    In addition to the above, you may email if there is something that does not fall into these categories.

    Leave a comment:

  • Scolve

    One pace north of the Veteran Character Skill SP Store, we now have the Veteran Character Language Store! Purchase fluency in the character-generator-available language of your choice!

    50 Ranks in any of the available languages will cost 15 VCCs. You will not be able to purchase languages your character already knows, or those languages which require in-game or story investment to acquire.

    As with the other new VCC stores, you can use 'buy' at the location for more information!

    Leave a comment:

  • Scolve
    Hi Folks:

    With the new Veteran Character Packages, and the increase in available Veteran Character Credits, we've increased the number of options for things you can buy with them!
    1. You can now spend your Veteran Character Credits (VCCs) on additional Attribute Increase Points!
      Take one step west from the attribute store and use 'buy' to purchase them at 25 VCCs each.
    2. Those of you who choose to roll a foreigner can now spend your VCCs on Iridinian Citizenship!
      At the low cost of 20 VCCs, you will be granted Citizenship in the greatest country of all of Midlight, with official paperwork filed to the Records Office automatically!
      One step upwards and one step south from the main Veteran Character Lobby will take you to the Citizenship Store!
    3. You can now also spend your VCCs on additional skill slots!
      Rolled Abysmal reasoning but want to use Combat Maneuvers AND a weapon?
      Skill slots 1-5 cost 5 VCCs each.
      Skill slots 6 - 10 cost 10 VCCs each.
      Each skill slot past 10 costs its number in VCCs (11, 12, 13, etc).
      One step west of the Citizenship store, and you can buy as many skill slots as you need, provided you've got enough VCCs.
    4. Those skill slots won't do you much good without skills to fill them with!
      You can buy Skill Points for any already-known skills with your VCCs!
      For each VCC spent, you will receive 15 Skill Points in the skill of your choosing!
      Note that you can only inject these skill points into already-known skills, so make sure you've used up your GSP before spending VCCs here!
      One spot up and one spot north of the main Veteran Character Lobby, you'll find the Veteran Character Skill SP Store!
    5. Finally, (for today), there's always... Cold. Hard. Cash.
      If you find yourself short a few denars, or holding onto some spare VCCs while you've already got your faceplate and superior weapon ready...
      You can purchase direct deposits to your new character's Seneda's Bank Account, at the rate of 2.5t (two talents, seven hundred eighty-one denars, and one sterce) per VCC spent.
      Just take one step east of the Veteran Character Skill SP Store to get some of those denar denar coins, y'all.

    Note: This is not the full extent of the additional purchases under consideration. We will be evaluating future potential purchases after this month's event on the island has taken place! Keep your eyes out!

    Leave a comment:

  • Scolve
    Originally posted by Sceadu View Post
    After consideration and discussion among the staff, we will soon be releasing four more Veteran Character packages above the current highest package of level 6. We will not be able to retroactively award these higher level packages for prior PC deaths. We are trying to move forward and offer our players more options in the future.

    Friends, Countrymen, lend me your Role Points, for the now-available extended character packages:

    * The package offered will be based off character age. (from the time of creation until the time of death).
    * One month will be added to this age for every 250 Role Points spent on the character. (RPs counted are those directly spent on the character itself [description changes, stat increases, etc], not any spent on items, events or other.)
    * The total number of months credited will be rounded to the nearest year.
    Character Age Package Level
    < Six Months None
    Six Months to One Year Level 1 / 1000 RP
    One to Two Years Level 2 / 2000 RP
    Two to Three Years Level 3 / 3000 RP
    Three to Four Years Level 4 / 4000 RP
    Four to Five Years Level 5 / 8000 RP
    Five to Six Years Level 6 / 10000 RP
    Six to Seven Years Level 7 / 12500 RP
    Seven to Eight Years Level 8 / 15000 RP
    Eight to Nine Years Level 9 / 17500 RP
    Nine or more Years Level 10 / 20000 RP
    To remind everyone what each level includes:

    *Package(Cost)* |*GSPs* |*Credits* |*Wealth* |*Stats* |*Extras*|
    1. (1000 rps) | 250 | 10 | 5t | 10 | None |
    2. (2000 rps) | 500 | 20 | 10t | 15 | None |
    3. (3000 rps) | 750 | 30 | 15t | 20   | None |
    4. (4000 rps) | 1000 | 40 | 20t | 25 | Makeover |
    5. (8000 rps) | 1500 | 80 | 40t | 30 | Makeover |
    6. (10000 rps) | 2000 | 100 | 50t | 40 | Makeover and custom item |
    7. (12500 rps)  | 2500  | 125           | 60t           | 50     | Makeover and custom item |
    8. (15000 rps)  | 3000  | 150           | 70t           | 60     | Makeover and two custom items |
    9. (17500 rps)  | 3500  | 175           | 80t           | 70     | Makeover and two custom items |
    10.(20000 rps)  | 4000  | 200           | 90t           | 80     | Makeover and two custom items |

    Leave a comment:

  • Sceadu
    After consideration and discussion among the staff, we will soon be releasing four more Veteran Character packages above the current highest package of level 6. We will not be able to retroactively award these higher level packages for prior PC deaths. We are trying to move forward and offer our players more options in the future.

    Leave a comment:

  • Sceadu
    Top Ten Role-Players of the Year (2017)

    Congratulations to Ginadana for being the top Role-Player of the Year! She will be receiving a free domus for the character of her choice.

    Ginadana - 2460
    Benjaminswords - 1830
    Ekatarina - 1735
    Decado99 - 1460
    Emerald_dragon - 1455
    Thetoothlessrebel -1265
    TECForever - 1155
    Dewey - 1131
    TheDarknightX - 1016
    Tecaddict - 865

    Leave a comment:


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