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Roleplaying in TEC and Muds!

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  • Roleplaying in TEC and Muds!

    Below the video I have pasted the content from the old link for those of you who may be interested in trying your hand at free hand emoting and targeted emotes in TEC!





    @ allows you to add your name anywhere in an emote instead of just at the beginning.

    Example-
    :Glancing up from his book, @ glances around with a look of disgust.
    Glancing up from his book, Telvanni glances around with a look of disgust.


    Putting a name in <>s will allow you to direct your emotes. Note that it works on objects, with shorthand and is limited to one per emote line.
    This will also fail to work if the person/object is no longer in the room.
    (PS: Most objects already use the word 'a' as a part of their shorthand description.)

    Example-
    :grabs <Itsarka> by the arm.
    (You see) Telvanni grabs you by the arm.
    (Others see) Telvanni grabs Itsarka by the arm.


    To add a possessive, add +P after the name inside of the emote.

    Example-
    :grabs <Itsarka+P> arm.
    (You see) Telvanni grabs your arm.
    (Other see) Telvanni grabs Itsarka's arm.


    And you can combine these together.

    Example-
    :Glancing up from his book, @ glances at <Itsarka> with a look of disgust.
    (You see) Glancing up from his book, Telvanni glances at you with a look of disgust.
    (Others see) Glancing up from his book, Telvanni glances at Itsarka with a look of disgust.



    [Reposting from http://forum.skotos.net/forum/our-ga...-auxilii/page2]
    TEC Discord Link!

    VOTE FOR TEC!

    Originally posted by Dyro
    "Good RP is consistency."


    Originally posted by Cloudy
    "Shiloboy wins.
    Fatality.
    Keep up the good work."

  • #2
    Only one @ and one parsed entry, mention that.
    Code:
    emote With a gasp @ screams at <snake> and flails his <club>.
    This will match snake, but ignore parsing
    Code:
    <club>
    .

    Comment


    • #3
      Originally posted by ToothlessRebel View Post
      Only one @ and one parsed entry, mention that.
      Code:
      emote With a gasp @ screams at <snake> and flails his <club>.
      This will match snake, but ignore parsing
      Code:
      <club>
      .
      Yeah I forgot that one

      TEC Discord Link!

      VOTE FOR TEC!

      Originally posted by Dyro
      "Good RP is consistency."


      Originally posted by Cloudy
      "Shiloboy wins.
      Fatality.
      Keep up the good work."

      Comment


      • #4
        If you use the target system, you can also incorporate "<target>" or "<target>+p" into your emotes.

        For example:
        @macro karate
        :swiftly kicks <<target>+p> weapon hand with her boot!
        target Syden
        karate


        Works nice if you want to set up some emotes ahead of time for interacting with a target (gladiating, pickpocketing, etc).
        [Success: 95, Roll: 5] Pharse swings a cestus-covered fist sideways, lashing out at you with the blades of his weapon, but misses. You use the broad head of your short whip to knock aside the attack with a brute-force swat.

        Comment


        • #5
          Originally posted by Irisa View Post
          If you use the target system, you can also incorporate "<target>" or "<target>+p" into your emotes.

          For example:
          @macro karate
          :swiftly kicks <<target>+p> weapon hand with her boot!
          target Syden
          karate


          Works nice if you want to set up some emotes ahead of time for interacting with a target (gladiating, pickpocketing, etc).
          This is amazing! Thank you for sharing! <3
          TEC Discord Link!

          VOTE FOR TEC!

          Originally posted by Dyro
          "Good RP is consistency."


          Originally posted by Cloudy
          "Shiloboy wins.
          Fatality.
          Keep up the good work."

          Comment

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