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  • Addreama
    replied
    Telena is 5'8 119 pounds, can carry 224 pounds max.
    Her moderate weight cuts off at 75 pounds now.
    she is about mid range good strength. (flipped her from f.g to good)

    Leave a comment:


  • Jolee
    replied
    Originally posted by Metharus
    And I didn't read your last paragraph before posting. Metharus was around 6'5, 245 lbs. Is there another person of a bigger size with good strength that could carry more than 213 lbs.? If so, then I retract my previous post and side with Brassy on how strength is screwed up.
    Shalini is 5'9", and 131 pounds. She can carry 217 lbs, max. That's at lower end good strength.

    Leave a comment:


  • Firetear
    replied
    Really?

    How many ranks would it take to overcome a grandmaster with inhuman agility?

    Just to overcome a newbie, it takes ~50. Now start thinking about how those diminishing returns are going to start weighing in.

    And you're right about not being able to get faster or carry more with skills- but those effects aren't as drastic. It could be (and had been) argued that they were, but not anymore.

    -Firetear

    Leave a comment:


  • Stefin
    replied
    At least it used to be possible and (though now it's less so) it still is possible to overcome agility.

    You'll never be able to be as fast or as strong os others just through ranks.

    Leave a comment:


  • Mast3rMind
    replied
    Perhaps.

    But if stats as they are were amped, maybe people wouldn't -need- to reroll, as the stats they get that aren't exceptional or greater will still provide good enough benefits.

    Leave a comment:


  • Firetear
    replied
    That would last all of what- a few weeks?

    People figure these things out pretty quickly.

    -Firetear

    Leave a comment:


  • Mast3rMind
    replied
    I think, however, that if the courses were adjusted to mirror combat sp gains, etc., it might inhibit re-rolling, as it would appear easier at first to make gains with ones' stats.

    Leave a comment:


  • Firetear
    replied
    Even if strength is bugged, that fails to address the points that have been brought up about overcoming someone's agility bonus with just skills.

    Increasing the potency of all the other attributes might work. Then again it might just further encourage re-rolling.

    -Firetear

    Leave a comment:


  • Lomelis
    replied
    Very short wiry man at 4'3" weighing in at 48 lbs squatting near 240 lbs. Booya.

    Leave a comment:


  • Sanna
    replied
    Originally posted by Atilian
    Atilian, tall, muscular build- 5'10", 202lbs- phenomenal strength gave him a load limit of 270 pounds.

    Which is the same as your guy with Exceptional, so eh, how do you explain that one?

    As I said, load is buggy. I have had varying "maximum" loads with the same character. Sanna can carry more than Atilian with the same strength and is 25 pounds lighter. Maybe because she was "voluptous" before her make-over?

    Leave a comment:


  • Mast3rMind
    replied
    strength is bugged, then. It doesn't throw agility further out of whack.

    Leave a comment:


  • Atilian
    replied
    Atilian, tall, muscular build- 5'10", 202lbs- phenomenal strength gave him a load limit of 270 pounds.

    Which is the same as your guy with Exceptional, so eh, how do you explain that one?

    Leave a comment:


  • Mast3rMind
    replied
    Stature has nothing to do with it-

    Leven, very tall, wiry build- 6'5", 190lbs- exceptional strength gave him a load limit of 270 pounds.

    Seracen, tall, muscular- 5'11", 190lbs- very good strength gives him a load limit of 240 pounds.

    Irelius, very tall, muscular- 6'4", 245lbs, very good strength gives him a load limit of 240 pounds.

    It stays the same.

    Leave a comment:


  • Mast3rMind
    replied
    So... you were against the change in the sp gain and rank bonus system, claiming it leveled the playing field a little too much...

    ...but you're for a nerfing of agility that will, in effect, level everything off?

    Non Sequitur is the phrase of the day.

    Leave a comment:


  • Atilian
    replied
    Originally posted by Stefin
    So 20 over success "it's going to get blocked by most leather armor regardless, you're looking at a faint wound even if it does get through." but the same attack with same weapon at 50 over success "you're looking at a puncture, faint wound if you're very lucky." with a very complete set of bronze armor?

    Am I missing something?

    Unless it's a crit, damage will be very close to equal, I'd say. Plus you do more damage to your opponent with the better strength. That pretty much offsets the fact that there's a higher chance of a good crit. Then there's also the ability to carry a larger shield for better defensive bonus that comes with strength, or the ability to get out of catches or entangles much easier.
    A leather cuirass blocks about 15 points of succcess, 20 over success with sword jab is barely a puncture, minus the 15 that is blocked, is 5 success = a very low damage faint wound. A bronze mail, lorica hamata blocks about 20-25 points of success, 50 over success with sword jab is close to a deep puncture, minus the 25 blocked = 25 success, which is a puncture, though only a low level one, it's still a large difference.

    A wall shield weighs 14 pounds, and gave a 30 success bonus. Even if you take that over your moderate load, you lose 4 success off that bonus, it's still 26 bonus on top of you huge agility bonus that we don't have.

    And for you Vecerin, the difference between average and inhuman agility is 80 success, now bear in mind that you get 90 rank bonus for your FIRST 50 ranks in a block. That is only 10 more then having inhuman agility, ridiculous? I think so.

    Leave a comment:

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