Multiple Downtimes for All Games [Updated: Rest of Phase 1 Times]

Unfortunately, the whole computing world is facing a major crisis right now thanks to Intel and other major processors missing critical security flaws in their architecture. As a result, our ISP is doing a set of emergency updates to all of their hardware. We are getting about a day's notice on this, and we're told that they're going to need to patch each machine multiple times, which very inconveniently means multiple downtimes.

Our TEC and GR games have always been the most vulnerable to downtime, so I'm going to take the care to cleanly shutdown and restart those.

GR: Sunday, Midnight (all times are PT) DONE
TEC: Monday, 10PM

Expect the games to go down 10 minutes before the downtime, to be safe.

The other games tend to be cleaner, so I'm going to let them restart on their own:

Lovecraft: Monday, 9PM
Lazarus: Monday, 9PM
Web Site: Monday, 11PM [this will affect all logins & usage of the new TEC client]
TEC Client: Tuesday, 9PM
USERDB (site login): Tuesday night, midnight

The upgrade windows have all been less than 30 minutes to date, so you can expect games and/or services will be back up within 35-40 minutes of the hour.

I believe this is now a complete list of the first phase of updates, but there will be a second in the near future.

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The Crit of the day!

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  • Lannit.

    You are no longer busy.
    [Success: 5, Roll: 96] You fire an iron-tipped arrow from a bright
    silver-washed bow with gold trim on it at a man with a weather-beaten face. An
    iron-tipped arrow connects with a satisfying THUNK. Critical Hit! a man with a weather-beaten face screams loudly as your arrow strikes him in the eye.


    • Attendants drag the wounded body of the gladiator off of the arena floor to be tended to.
      [Success: 5, Roll: 86] Stepping slightly to the side, you bring your quarterstave down in a forward spin and unleash several rapid strikes aimed at a gladiator! Critical Hit! You force a gladiator to take several steps back and assume a defensive posture. Your quarterstave crashes noisily into a gladiator's skull! Your strike catches a gladiator off-guard, and he falls back to reconsider the situation.



      • [Success: 5, Roll: 71] You dip one hand then shoot an upward palm-strike at a gladiator! Critical Hit! Your left hand shatters a gladiator's left shoulder. It begins to gush blood!
        Blood spurts from a gladiator's left shoulder. She is severely bleeding!
        [Success: 5, Roll: 72] You dip one hand then shoot an upward elbow-strike at a gladiator! Critical Hit! Your left arm slams into a gladiator's right forearm with a sickening crrracckkk!