Announcement

Collapse

ZEALOTRY Users: Critical Notice on Continued Use

Edit: Our new HTML5 client (Orchil) is now open for beta testing in The Eternal City. Feel free to try give it a whirl at http://test.skotos.net/orchil/

Edit: We have made great strides toward a new HTML5 client, which should offer a replacement to Zealotry. We're hoping to release that in the very near future, but in the meantime, using Pale Moon remains the best method for ensuring there is zero interruption to your game playing during the transition.

As of November 14, Mozilla will be auto-updating all copies of Mozilla Firefox to Mozilla 57, a new edition of their browser that will disable all legacy add-ons. This will probably include the majority of the plug-ins that you use on Mozilla, including the Skotos Zealotry plug-in.

This is a big problem for us because Zealotry is the most stable of our clients at this time, and the one that we believe is in the widest use. There's unfortunately no easy way to update it, because we'd have to rewrite it from practically scratch, using their new programming system.

There are tricks that you could use to to prevent Mozilla updates, but we don't particularly suggest them, as you want to have a clean, secure browser. Fortunately, there are two alternative browsers that will support Zealotry. Each of them branched off of an earlier version of Mozilla Firefox, and each of them continues to be updated for important security issues.

Pale Moon Browser

The Pale Moon browser is our suggested replacement. It is a totally separate browser that branched off of Firefox some years ago. It will continue to support the classic plug-ins.

To install it:
  • Install Pale Moon (Windows & UNIX only)
  • Install the Zealotry XPI on Pale Moon
  • Restart the Pale Moon Browser
  • Play on Pale Moon

The official version of Pale Moon only supports Windows and UNIX, but you can also get a slightly less official version of Pale Moon for the Mac. We've tested it out and it looks like it's clean and works correctly, but use your own level of caution in working with the Mac variant.

Mozilla Firefox ESR

An alternative for all users, but especially for Mac users, is Mozilla's extended-release version of Firefox that branched at Firefox 52. It's expected to remain supported until at least June 28, 2016, by which time Mozilla is planning to jump their ESR to a post-plugin phase. This is therefore a short-term solution, but one that should work for a while longer.

To install it:
The Big Picture

Our larger-scale goal is to introduce a new client that will be usable on any browser and make our games generally more accessible. We've had a HTML5 client in process since last year, but are currently hitting roadblocks that make a deployment before November 14 problematic. We've also just started a second project, which would be more specifically focused as a Zealotry replacement, without worries about new bells or new whistles. Both of these possibilities are being done out-of-house, by Skotos players, but they're receiving our highest level of attention for whatever support they need, as this is all our top priority.

So, consider this a short-term fix, but in the meantime if you use Zealotry, please download one of the alternative browsers and test them out ASAP.
See more
See less

MAPS if you need them

Collapse
This is a sticky topic.
X
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • MAPS if you need them

    I uploaded them all to my photobucket.

    I suggest that you copy them and put them in a folder so you have access to them when access is gone.

    Blackvine & Surrounding Area

    Blackvine

    Blackvine Saltbeds

    Brigand Treehouse

    Bronze Lane

    Burnt Villa & Tunnels

    Campus Martius

    City of Iridine

    Colosseum

    Cullaiden Island (old map)

    Eastern Grasslands & Oak Forest

    Esecarnus Caves

    Fenri-Gifr Ruins

    Gardens East & Hospice

    Gardens West

    Grasslands & Invex River Delta

    Hospice (old map)

    Iridine Forum

    Monlon Battlefields

    Monlon Mines

    City of Monlon

    Monlon Ravines

    Monlon Rockslide

    Moondeep

    Northern Forest (north of Iridine)

    Oak Woods (not to be mistaken for Oak Forest)

    Riverside East

    Riverside West

    Town of Rock Valley (before incursion)

    Town of Rock Valley (after incursion)

    Rock Valley Palisade

    Rock Valley Area

    Another RV Map

    Salinae Swamp

    Swamp Buildings

    Sandbar East

    Sandbar West

    Sirlocke's Toga Room

    Spider Caverns

    The Steps

    Steps Central

    Steps East

    Steps North

    Steps Sewer Map

    Steps South

    Old Steps Map

    Interiors

    Old steps sewer map

    Stone Toga Inn

    Stromheim, Nehal Town

    Transinvexium West

    Transinvexium East

    Transinvexium Building Interiors

    Vetallun

    Vetallun Road

    Franlius

    Rock Valley

    Harbour North

    Harbour South

    Signaltower Island

    Monlon Rowboat Marina

    Quartz Heights
    Last edited by Tale; 03-21-2016, 09:28 PM.
    Amatoria crams a fist full of biscuits in her mouth.
    You pick out a biscuit from some biscuits.
    You consume the last of a biscuit.
    Dragaxus says to you, "You know you're quite sexy when you do that."
    Amatoria spits crumbs all over, "You're just saying that."

    Typically, 9 times out of 10 in TEC you are bored you just dont realize it because your brain functions at a higher rate and it keeps you from thinking about the possibility that you are simply sitting there doing absolutely nothing.

  • #2
    There's a public map of the battlefields and ravines because Pepa had a public map of the battlefields and ravines. Since it was already posted, I just made one match my style. However, he never published maps of the swamp complex, beyond the veil, the worm temple, the coastal alley trap house, or any number of otherwise-secret places; nor did he (for obvious reasons) have maps of anything added to the game after 2004 or so. This meant I had to make the decision whether to release any particular map.

    In the time I spent mapping the gameworld (and I've stood in almost every single non-wilderness square that is accessible by players) I came to the realization that there is a real depth and beauty to the cities and the towns. It is simply incredible that a multi-mile-square realistic topographic map has been programmed into this simple grid system. The amount of detail given to the representation of areas like the harbor of the moons and the colosseum is so complex and so precise that even to map it all is a near-impossible task. And every one of those precisely-placed rooms has at least a paragraph of description; most are straightforward, some are funny, some are poignant, and some are haunting.

    Yes, some people have my maps of the swamp complex and beyond the veil. And everyone has access to the ones I posted publicly. I'm not really happy with myself for that. In mapping, I got to see the magic of the setting. I came to appreciate its poetry; not just the descriptions but in the precision of every room. I came to love the thrill of exploration, combing every descriptive word. Providing maps lets all players know how to go from point A to point B, easily and quickly. Having maps lets you win; making them lets you enjoy.

    I'd like to let you experience that same enjoyment. Make your own map.

    Comment


    • #3
      Is there a map for Blackhand Cavern? i think is what the place is called.

      Comment


      • #4
        Originally posted by AshrammIX View Post
        Is there a map for Blackhand Cavern? i think is what the place is called.
        And directions to it!?
        Argued with GM Tale on forums.
        Character wakes up with 2hp and 2 fatigue, mangled face.
        Skotos didn't care.

        Originally posted by Elowynn
        It's not a good sign if glenh makes more sense than you, L.
        Originally posted by Tale
        My apologies to Glenh.

        Comment


        • #5
          Originally posted by glenh View Post
          And directions to it!?
          yes please

          Comment


          • #6
            its easy to get to the bhc, its literally like straight east from vet
            Slyteavisius says to Canadadry, "Did someone beat you while explaining how the Beatles were too emo for them or something?"

            Rupert1 cheats, "Jeans are too loud. Nothing says stealth like light white cotton and sunflowers."

            Originally Posted by urek23
            Rules only apply to specific people, something everyone that plays will learn very shortly after they start.

            Comment


            • #7
              Originally posted by celticdark View Post
              its easy to get to the bhc, its literally like straight east from vet
              I walked like literally 8 paces east of vet and ran into a wall.
              Argued with GM Tale on forums.
              Character wakes up with 2hp and 2 fatigue, mangled face.
              Skotos didn't care.

              Originally posted by Elowynn
              It's not a good sign if glenh makes more sense than you, L.
              Originally posted by Tale
              My apologies to Glenh.

              Comment


              • #8
                Originally posted by glenh View Post
                I walked like literally 8 paces east of vet and ran into a wall.
                Try the 'Walk around wall' command, silly.
                Now you know how NPCs feel at least. They wake up one day, ready to live their lives - and then someone stabs them in the face.
                - krisslanza

                Noone cares. At all. Stop whining about it.
                - a whiner

                Comment


                • #9
                  your problem is you're not using the hand hold command properly.
                  Originally posted by Pkticketsarefun
                  LIFES A BITCH THEN YOU GET PK'd!!!!!
                  Originally posted by Max Powers
                  Once again, as the ole TEC adage goes: When you cannot outsmart a person, complain louder.

                  Comment


                  • #10
                    lol from around where the bridge is, walk se until you hit the river, once you do that walk straight east, itll stop you dead then you climb the ladder up take a pace east and the entrance is right there
                    Slyteavisius says to Canadadry, "Did someone beat you while explaining how the Beatles were too emo for them or something?"

                    Rupert1 cheats, "Jeans are too loud. Nothing says stealth like light white cotton and sunflowers."

                    Originally Posted by urek23
                    Rules only apply to specific people, something everyone that plays will learn very shortly after they start.

                    Comment


                    • #11
                      I updated the Rock Valley town map on the wiki. It now includes numbered labels for shops and other NPCs.

                      http://eternal-city.wikidot.com/rock-valley
                      [Success: 95, Roll: 5] Pharse swings a cestus-covered fist sideways, lashing out at you with the blades of his weapon, but misses. You use the broad head of your short whip to knock aside the attack with a brute-force swat.

                      Comment


                      • #12
                        I updated the Rock Valley town map on the wiki. It now includes numbered labels for shops and other NPCs.
                        You are amazing. Thank you!

                        Comment


                        • #13
                          Thank u for the maps
                          Daftar Maxbet Bola - Daftar Maxbet Casino

                          Comment


                          • #15
                            Incredible! Thanks for doing these!

                            I see you've been continuing to update even more of the maps in Iridine proper since your last post. Some of those were getting woefully outdated, glad to see them being refreshed.
                            [Success: 95, Roll: 5] Pharse swings a cestus-covered fist sideways, lashing out at you with the blades of his weapon, but misses. You use the broad head of your short whip to knock aside the attack with a brute-force swat.

                            Comment

                            Working...
                            X