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Guilds & Organizations of the Republic

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  • #16
    Is it really appropriate to have this kind of information available on the more secretive orgs like the thieves guild and the so-called Brotherhood? The policy used to be pretty strict that any detailed info on those orgs had to be found out IG.
    Don't tread on me.

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    • #17
      Originally posted by Hordini View Post
      Is it really appropriate to have this kind of information available on the more secretive orgs like the thieves guild and the so-called Brotherhood? The policy used to be pretty strict that any detailed info on those orgs had to be found out IG.
      Speaking on behalf of the TG, i'm completely fine with what's posted about the organization here.
      Originally posted by MrSelfDestruct
      I thought it was just a rumor that it was all number-crunching and competitive training in a game with no logical endpoint since characters are ostensibly immortal and can always get better.

      You mean it's true?
      Originally posted by Phwoar
      Maybe I'm just becoming some tea-sipping hippy, or maybe I'm sour because my main uses cesti, but, why sacrifice a character idea for the sake of some hypothetical edge in some imagined combat situation in the distant future?
      Originally posted by Elowynn
      Rupert is like the Snowden champion of TEC.

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      • #18
        The info on the TG was directly out of the players guide. Thus common knowledge. Someone sent me the blurb for brotherhood. I personally have never heard of them ig so i asked them if they thought it was appropriate and they wanted it added.

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        • #19
          Originally posted by Herdias86 View Post
          The info on the TG was directly out of the players guide. Thus common knowledge. Someone sent me the blurb for brotherhood. I personally have never heard of them ig so i asked them if they thought it was appropriate and they wanted it added.

          Alright, I guess that's fine if the org members are cool with it.
          Don't tread on me.

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          • #20
            Yes, the blurb on the TG is very revealing. It should be taken down immediately and replaced with a similar description to the HoL.
            Originally posted by Zenerai
            I'll be back at some point in the future.

            I'm pulling my card and won't be playing for a while.

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            • #21
              The info on TG and BH doesnt tell much anyway, it gives a brief outline of what the org is about and that's it, this simply allows a player to decide wether they want their character to persue this avenue of rp and that's all, nothing to really complain about. I swear sometimes I think people complain about the ooc'ness of things just for the sake of it

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              • #22
                Originally posted by Zeo View Post
                The info on TG and BH doesnt tell much anyway, it gives a brief outline of what the org is about and that's it, this simply allows a player to decide wether they want their character to persue this avenue of rp and that's all, nothing to really complain about. I swear sometimes I think people complain about the ooc'ness of things just for the sake of it
                zomg this is full of ooc info! delete zeo's post!

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                • #23
                  What about the Sinestrals and the Shrikes? And the Milwaukee Ravenlarks?

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                  • #24
                    Originally posted by Herdias86 View Post
                    As of right now, I have up there what I "think" is all the orgs players can join that are recognized and/or player run. I left the cult out because...do we acctually have a player run SoE or CoE anymore?
                    I certainly haven't been faking it for the last few years.

                    Lack of GM support is an issue, but the Cult of Ereal does have PC members

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                    • #25
                      Oh, don't forget the Monlon Vigiles and the Rock Valley Watch!

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                      • #26
                        There are more cults than just Ereal that are player operated, as well.

                        Travaent Militia
                        Cruentus Laureola
                        Silverwolves
                        All have @org.

                        The Collegia HAD @org until Seppoko & Vitalia Aerex removed it from them against the will of the entire membership.

                        Originally posted by VinianQuartz
                        HAIL CULEXUS

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                        • #27
                          Diamond Eye has @org now as well.


                          https://www.mmaexpose.com/FighterDetails.aspx?fID=70

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                          • #28
                            Hey, I've been busy almost every weekend lately and I was wondering - which of the active orgs keep tight, attendance-required schedules?

                            Also, which are the more casual, RP oriented? And which are the really PvP focused that deal more heavily with the mechanics and competitive aspects of the game?

                            Just don't want to get kicked out cause I can't make a few meetings (especially after a three month recruitment period), or get involved with something I don't know enough about (mechanics).
                            Signature.

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                            • #29
                              It wouldn't be breaking any rules if we got another list of the current active orgs IG right?

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                              • #30
                                I would say it should be fine I personally allow you to say
                                The Traevant is active and back to bad dancing
                                The Brotherhood of Traevant-Medivh Server

                                Traevant Militia First Speaker

                                Jerkface

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