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  • Woodsy Stuff

    What kind of natural tools, crafting materials, etc can be found in Grasslands, Forests, Swamplands, Rocky Areas, and Riverbanks that cannot already be found/used by existing skills?

    Examples:
    • Reeds (baskets, mats, etc)
    • Rocks (whetstones for grinding/sharpening, stones for knapping stone/bone)
    • Thorns (fishing hooks)


    Please post ideas for natural "foragable" items, and what they could be used for, and which of the five region types they would be found in.

    [Trolling posts, off-topic posts, and duplicate idea posts will be deleted - Contribute, or please refrain from posting.]
    Game Master Tale
    Knowledge is knowing a tomato is a fruit. Wisdom is not putting it in a fruit salad. Creativity is putting tomatoes in a fruit salad to make mango salsa. Philosophy is wondering if that means ketchup is actually a smoothie. Common Sense is knowing that no, ketchup is not a smoothie.

  • #2
    • Different things to make ropes out of:
      - Some pelts (deer, boar) might be able to be cut and twisted into cord (lightweight rope for snares only?)
      - Vines (- same, lightweight rope for snares only.)
    • Teeth/horns/bones (can these be pierced and added to a purchasable string as amulets?)
    • Different things to make small blades out of:
      - Obsidian
      - Deer antlers
    • Blades can then be made into:
      - Arrowheads, axe heads, knives, spear tips
    • Baskets can be made out of:
      - Reeds
      - Grass
      - Rope
      - Pine needles

    Comment


    • #3
      Reeds: bedrolls, baskets, boxes, hats, art
      Berries: dyes for fabrics or other items
      Needles: baskets, mattresses, scented-satchels, scented wreathes
      Grass: baskets, mattresses, pillows
      Shells: jewelry, sacks of shells for paths in the city
      Wood: crafting furniture, frames, bowls, plates, trowels, bracelets, decorations etc.
      Animal Shells: bowls, cups
      Pebbles: carve them into different shapes/animals
      Bark: use for tinder, baskets, paper
      Mud: dry and heat to create bricks
      Mushrooms: food
      Pelts: woodsies can make them usable by tailors,
      Teeth/Claws: woodsies make them usable by tailors, jewelry, etc
      Originally posted by Felisin
      Too many carebears in this game
      Originally posted by Felisin
      This game is less about RP and more about epeen and griefing.
      On the Introduction of Magic into TEC:
      Originally posted by Sandestin
      Seriously, as much as Araminta would love to throw fireballs at Rubico, you know that's not gonna happen.

      Comment


      • #4
        And if you cannot think of tools/crafting materials, what useful "natural" items can you think of that would be useful?

        Examples:
        • Broken turtle shells usable in digging a firepit.
        • Large snail shells you can use to store small things like edible bugs & bait, etc.
        Game Master Tale
        Knowledge is knowing a tomato is a fruit. Wisdom is not putting it in a fruit salad. Creativity is putting tomatoes in a fruit salad to make mango salsa. Philosophy is wondering if that means ketchup is actually a smoothie. Common Sense is knowing that no, ketchup is not a smoothie.

        Comment


        • #5
          Hides and Pelts: crude drums
          Turtleshell: crude bowl (capable of holding liquids)
          skull: club, crude cup (liquid container)
          other bones: bone-tipped arrows (arrowheads)
          Rattlesnake rattle (i.e., tail): (musical) noisemaker
          Ox/Ram's horn: musical or battle horn; drinking horn (cup); flask, scroll tube, pommel for bone knife, "pouch"
          Reed: musical reeds
          Beehive: raw wild honey
          various herbal teas
          Flowers, such as daisies and roses: bouquet, hair decoration, food
          branch, (turtle)shell, horn: trowel
          leaves: crude mattress for a lean-to
          fishbones: a snare for fish, for water's edge, much like a sapling snare

          liquid containers might catch rainwater, for when you're not near a river or fountain and need a drink.
          Why: Talius has a burr up his butt

          Comment


          • #6
            Originally posted by Mausaus View Post
            liquid containers might catch rainwater, for when you're not near a river or fountain and need a drink.
            How great would it be to have a tiny tea party in the wood, with all natural cobbled together things?

            Some more materials that can be made into tiny containers:

            Eggshells, hollowed gourds, skulls, cleaned stomachs, shells, stitched skins, horns (horns are hollow)

            Comment


            • #7
              Originally posted by Tale View Post
              And if you cannot think of tools/crafting materials, what useful "natural" items can you think of that would be useful? ]
              Moss
              Acorns
              Cones
              Originally posted by Felisin
              Too many carebears in this game
              Originally posted by Felisin
              This game is less about RP and more about epeen and griefing.
              On the Introduction of Magic into TEC:
              Originally posted by Sandestin
              Seriously, as much as Araminta would love to throw fireballs at Rubico, you know that's not gonna happen.

              Comment


              • #8
                THREAD RESURRECTION!

                *roars*

                Still need ideas, people. Some of the ideas I got here have already been implemented, but I could still use a lot more to work with!
                Game Master Tale
                Knowledge is knowing a tomato is a fruit. Wisdom is not putting it in a fruit salad. Creativity is putting tomatoes in a fruit salad to make mango salsa. Philosophy is wondering if that means ketchup is actually a smoothie. Common Sense is knowing that no, ketchup is not a smoothie.

                Comment


                • #9
                  Animal sinew and tendons could be used as thread for tailoring.
                  Don't tread on me.

                  Comment


                  • #10
                    Originally posted by Hordini View Post
                    Animal sinew and tendons could be used as thread for tailoring.
                    Need ideas for stuff you can "find" in Forests, Grasslands, Rocky Terrain, Swamps, and Stream/River Banks. sinew is something you'd need to extract from corpses somehow. That's a whole other ball game. But keep the ideas coming!

                    Valid "Found Object" Ideas So far:

                    Broken Turtle Shell Pieces - Can be used to dig a firepit.
                    Empty Snail Shells - Can be used as cups to drink from.
                    Reeds - Could be used to weave things from.
                    Rocks - Used to make stone arrowheads, spearheads, etc.
                    Pieces of Tree Bark - Could be used as a writing surface.

                    Valid "Repurpose Object" Ideas So Far:

                    Skinned Turtle Shells - Usable as bowls, or to dig firepits.
                    Skinned Antlers - Usable to craft bone Knives.
                    Skinned Ribs - Usable to Craft Bone Knives.
                    Skinned Leg Bones - Usable to Craft Bone Clubs.
                    Game Master Tale
                    Knowledge is knowing a tomato is a fruit. Wisdom is not putting it in a fruit salad. Creativity is putting tomatoes in a fruit salad to make mango salsa. Philosophy is wondering if that means ketchup is actually a smoothie. Common Sense is knowing that no, ketchup is not a smoothie.

                    Comment


                    • #11
                      Using intestines from skinned animals as rope to catch more animals.

                      Comment


                      • #12
                        Roots and tubers could be gathered/harvested for food (nice venison stew anyone?).

                        Fermentation of fruit/berries for "wine" (hooch).

                        Vines for use as rope/cord/tourniquet.

                        Saplings (with string/vine) as fishing poles.

                        Porcupine/hedgehog quills as sewing needles.

                        Bird/animal claws as fishhooks.

                        Large fangs (bear, boar tusk, big cat, etc) as daggers or arrow/spear heads.

                        I'll think of more later. Hopefully some of these will work.

                        Oh, and as for the skinned items, gut should be usable as bowstring as well as suture thread.
                        "The heat come by and busted me for smilin' on a cloudy day..."

                        Grateful Dead

                        Comment


                        • #13
                          You can make a skill that allows you to create makeshift whips out of grass ropes and a wooden haft.

                          Comment


                          • #14
                            Grasses, branches, vines, and even hair could all be found to be able to weave. Clay could be extracted from almost any river IG. The clay could then be fired to make crude figurines or vessels. Claws and teeth from animals could be mixed with grass to create necklaces/amulets/pendants.
                            No time for this - there are artifacts to find!

                            Comment


                            • #15
                              I'll have to think about it, I know there's a million times I get irritated cause I can't do x, y, and z in the woods...but I never remember them an hour later.

                              BUT, the beehives drive me nuts! Please make them harvestable.
                              “Dreams don't come true. Dreams die. Dreams get compromised. Dreams end up dealing meth in a booth at the back of the Olive Garden. Dreams choke to death on bay leaves. Dreams get spleen cancer.”
                              ― Douglas Coupland, The Gum Thief

                              Comment

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