The Great Skotos Split Is Here [UPDATED]

The long-planned Skotos split is here. We are going to be separating Skotos into the four games that we're passing off to individual players (Marrach, TEC, the game formerly known as Ironclaw Online, the game formerly known as Lazarus Sleeping), and in the near future the core Skotos site will shutdown.

Here's how it will work:
* On Monday, we will turn off the ability to make any purchases through the main site. This will be the end of credit card purchases for Skotos games.
* We will run final automated credit card purchases on Tuesday morning. This is typical, in that our regular subscriptions are always set to run on the 1st through the 28th.
* On Wednesday, we will begin converting the games over to the new auth server that I've been working on for the last month and a half. All data will be converted over from the moment I grab the database. This means that all of your account information, including all payments (but not including any credit card information or Paypal information) will be duped to all the games: you'll be able to play any of them for the time you'd previously paid at the main Skotos site.
* We'll then start integrating the individual sites for each game with the new stand-alone setup.
* And likely I'll be resolving bugs in the auth server that only turn up through extensive usage.
* Meanwhile, we'll start handing off games to the individuals who will be running it in the future. I'm at this point over the time I'd initially committed to Skotos by a bit more than three weeks, but I'm expecting I'll need to offer support a little into May to make sure everyone is running well and that I've helped Christopher, Skotos, and the game leads deal with any intricacies of the hand-off.
* We'll request that all games remove all information from users who didn't stick with their game within a year.

I hope this will go as smoothly as possible. There will surely be bumps in the road. In particular, expect some random downtimes on Wednesday, when I convert over the games to the new servers, and expect the potential for problems on *next* Thursday, when I see how things work in the new setup.

A Few Updates as of 5/3:

1.) Castle Marrach, TEC, and Allegory of Empires are now split out from the main Skotos UserDB, which is the first (and biggest) step in separating these games. Multiversal Revelations will follow on Monday.

2.) Each site has a new login page of the form login.itsdomainname. This is the proper place to login to that game, and where you should access all UserDB functionality. Anything you do on the main Skotos users pages will no longer be reflected. Yes, that means you should be using the new pages to update your accounts, purchase months of play, and purchase subscriptions. Credit card payments are no longer possible, but Paypal is.

3.) Skotos is still running the games as of this moment, but they'll be transferred to the individual teams by this time next month.

4.) We've had some problems with credit cards continuing to run on the older UserDB system. We've refunded any bills that went through on the main system following the split, and apologize for the inconvenience. The plan is to turn the old UserDB off tomorrow, so that will absolutely stop the bills at this point. If you were accidentally billed, do note both that the amount was refunded the same day AND it isn't reflected on the new systems. [And as of Monday morning, those old charges seem to have been halted entirely.]

5.) We've discovered that about 20 accounts have credits of various amounts of them. This is a concept that is no longer supported in any meaningful way on the new UserDB, so we'll convert those credits to days of play at the most generous ratio.
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Attribute questions

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  • Attribute questions

    What is the success difference per point(s) in dexterity, agility, and perception? If I go from 100 to 110 dex, for example, how much will that affect my success with combat moves? (Same question for agility defensively and perception) Thanks!

  • #2
    Dexterity gives you +1 to hit for each 2 points.
    Perception gives you +1 to hit for each 4 points.
    Strength gives you +1 to hit for each 10 points.

    Agility gives you +1 to defense for each 2 points.
    Speed gives you +1 to defense for each 4 points.


    • #3
      Originally posted by Ilkilyn View Post
      Dexterity gives you +1 to hit for each 2 points.
      Perception gives you +1 to hit for each 4 points.
      Strength gives you +1 to hit for each 10 points.

      Agility gives you +1 to defense for each 2 points.
      Speed gives you +1 to defense for each 4 points.


      • #4
        Additionally, do stances give bonuses to defenses or just offense?


        • #5
          Just offense.


          • #6
            101-110 - Average
            111-120 - Slightly Above Average
            121-130 - Above Average
            131-140 - Fairly Good
            141-150 - Good
            151-165 - Very Good
            166-180 - Great
            181-190 - Exceptional
            191-200 - Outstanding

            below average, poor and what not goes into the <100 range - hopefully you're not in that range


            • #7
              Also to find out how many improvements you have left, just log in, play>spend story-points>Attribute Increase>The character>Specific Stat>???profit. I think you can still get this info even as a freebie too.