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  • Franlius Question

    Do the tiered fighting area SP penalties include all ranks or just combat ranks?
    Nothing much to say.

  • #2
    just combat ranks, no hunting, or outdoors ranks will affect you.

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    • #3
      I was looking at the Unofficial TEC Wiki: Rank Threshold: 25% penalty at 1250 ranks, 50% penalty at 1500 ranks, 75% penalty at 1750 ranks, Cutoff at 2000 ranks

      What does that mean and is that the same as the SP penalties in the opening post?
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      • #4
        It means, that franlius gives a skill point gain bonus, with reduction in said bonus at those ranks, and when you reach the cutoff threshold, you have to move to a harder area, the legion won't let you in anymore.

        And yes, same penalties.

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        • #5
          Thank You ArchMagi
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          • #6
            No. The penalty has absolutely nothing to do with SP gain. I believe those numbers aren't accurate either. From your example you will see an increase in difficulty at points between 1000 to 2000 ranks. Think of it as them changing their fighting style from half-serious to all-out. There is actually a "fight level" programmed into many NPCs that allows them to be spawned at 2x, 3x, etc. of what they're usually capable of. This isn't a problem until a GM typos and spawns 15 bandits on you at 40x fighting ability instead of 4x (which still isn't a cake walk).

            The game checks your total combat ranks then dumbs the cineran down to your level. This is unique to every person fighting the cineran as well. If I have 1999 combat ranks and you have 999 combat ranks you will have a significantly easier time fighting the same target at the same exact time. You will be encountering one fighting at around 75% of its skill while I will be fighting it at somewhere around 150% of its skill.

            The SP bonus is for areas. I believe it went 1.1x for the SE, 1.2x for the SW, 1.3x for the NE, 1.4x for the NW and 1.5x for the docks. This used to apply to min gains too, but was fixed.

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            • #7
              I've been visiting two zones in Franlius, my character's ranks just shy of the cutoff of the easier zone, and it does not feel like there's a noticeable difference in the difficulty of the two.
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              • #8
                The way it's set up, the easier of the two areas should be slightly more difficult when you're about ready to be kicked out of it. For example, if you have ~1900 ranks you'll probably find that your success is slightly better in the SW area, but you can still get in the SE. The point of this was to urge people along the path. The reputation rewards are better for moving up, and the SP bonus increases 10%. From my experience this held true until nearing the point of being forced into the NW side. I have personally never liked that area and just moved to the docks.

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                • #9
                  Originally posted by Lantraste View Post
                  The way it's set up, the easier of the two areas should be slightly more difficult when you're about ready to be kicked out of it. For example, if you have ~1900 ranks you'll probably find that your success is slightly better in the SW area, but you can still get in the SE. The point of this was to urge people along the path. The reputation rewards are better for moving up, and the SP bonus increases 10%. From my experience this held true until nearing the point of being forced into the NW side. I have personally never liked that area and just moved to the docks.
                  I purposely kept my ranks just below the threshold (of being kicked out) of the NW area with an alt for the longest because I thought, "Farming here solo is better than teaming up at the docks". Boy was I wrong! I was able to solo the docks easier (mainly because no stupid hounds or whips) and found it more enjoyable.

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