Announcement

Collapse
No announcement yet.

More Woodsie Updates!

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • More Woodsie Updates!

    Originally posted by Tale View Post
    • A new Lore has been added to the game called "Advanced Camp Cooking Lore".
    • Advanced Camp Cooking Lore allows woodsie cooks (depending on their ranks in Basic Camp Cooking - specific rank requirements withheld) to use alternate cooking methods on various cookable items.
    • Different cooking methods detailed in this lore work on different types of items, but there is some crossover for each method.
    • These alternative cooking methods add new flavors, smells, and descriptions to the food in question.
    • Some of these methods require the use of new cooking tools.
    • A new cooking tool has been added as an option to the Whittle skill. Skewers!
    • A new cooking tool has been added as an option to the Survival Weaving skill. Broilers!
    • A new Lore has been added to the game called "Field Dressing Lore".
    • Field-dressing entails turning certain corpses into whole food items rather than skinning them for individual parts. A chicken corpse, for example, would become 'an uncooked whole chicken'.
    • Field-dressing requires a certain number of ranks in Advanced skinning (specific rank requirements withheld) in order to use.
    • Details and usage syntax of both new Lores can be found by recalling the lore in question once learned.
    • Both Lores function like previously released woodsie Lores. They can be purchased with General Skill Points, or with skill points in the related skillset.
    • Please see your local cave-dwelling wild-man if interested in learning these new and exciting camping Lores.
    As posted in the Minor Changes forum thread. Enjoy, and feel free to discuss!

    (Note: These are camp cooking methods, so do not expect pots, pans, oils, or seasonings.)
    Game Master Tale
    Knowledge is knowing a tomato is a fruit. Wisdom is not putting it in a fruit salad. Philosophy is wondering if that means ketchup is actually a smoothie. Common Sense is knowing that no, ketchup is not a smoothie.

  • #2
    cool, gonna have to learn those now.

    Comment


    • #3
      Can we make it so rats can be field dressed? For those urban hunters...
      TRproclaim power!

      Originally posted by Armataan
      Did I just get told Synodia was a better RPed character than Culexus?
      Originally posted by Bucaria
      The player of Synodia should be made a GM, he seems to have no favorites and hates everyone equally.

      Comment


      • #4
        Originally posted by mikeand View Post
        Can we make it so rats can be field dressed? For those urban hunters...
        Going to go with no (as this is geared towards wild game that can be caught in traps). And also? Eeewwwwwww! (>_<)
        Game Master Tale
        Knowledge is knowing a tomato is a fruit. Wisdom is not putting it in a fruit salad. Philosophy is wondering if that means ketchup is actually a smoothie. Common Sense is knowing that no, ketchup is not a smoothie.

        Comment


        • #5
          After some constructive player feedback, the following changes have also been implemented:
          • More forest critters can now also be field-dressed.
          • Field-dressing a corpse now results in a quality-of-skinning descriptor (based on your combination of ranks in all three skinning skills) just like normal skinning to reflect the quality of the final product.
          • Skinning ranks now determine the final quality of field-dressed food items and better quality results in better tasting food, just like normally skinned meat.
          Game Master Tale
          Knowledge is knowing a tomato is a fruit. Wisdom is not putting it in a fruit salad. Philosophy is wondering if that means ketchup is actually a smoothie. Common Sense is knowing that no, ketchup is not a smoothie.

          Comment

          Working...
          X