Announcement

Collapse

Downtimes: June 24 - July 2nd

We've got another batch of shutdowns coming in late June and early July, so that the machines can be repaired for the newest bug, the ZombieLoad CPU bug.

In general, the Genesis games (Grendel, TEC, TEC-Test) all have reboots scheduled for the absolute middle of the night, so I'll be taking each down the previous evening at midnight and bringing them back up the next morning at 9am.

The SkotOS games have always been more robust about reboots, so we'll let them reboot on their own, though there's some chance for an ~2 hour data loss. In any case, I'll be checking them after the 2-hour window when I can, though Marrach has a middle-of-the-night reboot, so that'll be the next morning.

The UserDB and Web reboots will cause some downtime for the entire site, but again they will hopefully come up cleanly.

GENESIS:

- Shutdown Grendel (late Sunday 6/23)

- Startup Grendel (early Monday 6/24)

- Shutdown TEC (late Monday 6/24)

- Startup TEC (early Tuesday 6/25)

- Check TEC Client (9pm Tuesday 6/25)

- Shutdown TEC-Test (late Thursday 6/27)

- Startup TEC-Test (Friday 6/28)


SKOTOS:

- Marrach (Monday early morning 6/24)

- Ironclaw (Monday 10pm-midnight 6/24)

- Lovecraft, Lazarus (Monday 8pm-10pm 7/2)


MAIN SITE:

- UserDB (Monday 10pm-midnight 6/24)

- Web (Sunday 9pm-11pm 6/30)
See more
See less

List of changes [LINKS]

Collapse
This is a sticky topic.
X
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • List of changes [LINKS]

    So, if anyone coming back hasn't kept up with any of the TEC changes and is feeling overwhelmed, here're some links that I've found so far, I'll add on links later as I or anyone else finds them. They cover about two years or so.

    GENERAL MECHANICS
    Playing Dress Up
    Commandable NPCs (Guards for Hire)
    Bank Notes
    Paper Labelling
    Small changes
    Pre 12/2001 Changes
    No more @request for Guild invites

    SKILLSETS
    Street Smarts
    Finding Steps Skills
    Hunting Lore
    Sastre's Tailoring Handbook
    Needle Wielder's Anonymous
    Tailoring Update
    Tailoring Releases/Bug Fixes
    New Outdoor Basic Moves

    COMBAT CHANGES
    Skill Point Gain Revamp
    Rank Bonus Changes
    Suggestions for Archery
    Implemented Change - Shield Mechanics
    New Whip Moves
    Feint Changes
    Scan Clear (Archer's Pleased)
    Critical Kills
    Training on the dummy

    New/Changed Areas
    Lost in The Portal
    The Steps
    Steps - An Introduction
    Steps - A map
    Gang Reputation

    PETS
    Background info on some Midlight Dog Breeds
    Pets 101
    Adopting Pets
    Reviving Pets

    PATRICIANS
    Patron/Client Systems

    SKOTOS
    TEC Premium Program


    Thanks to Modius for a bunch of links!

    Last edited by Haejin; 11-17-2003, 08:45 PM.
    Brak slurs, "I cusht mugic mishshile ut the durkneshsh!"

  • #2
    Wow! A useful thread, nice work! I like it. Very good idea on this one.
    <Atilian thinks aloud: See Ya'll>

    Atilian says to you, "The master passes with the passing of the old system, it's time for a new master to take the light. A new system to excel in, only one can hold the name of 'Eternal Combat Master' I pass that guantlet on to you now." He folds his arms and gives you a long hard look as he asks, "Are you warrior enough to take the challenge?" He smirks arrogantly then continues, "Or are you just another rookie?"

    Comment


    • #3
      Steps (Introdution)

      Steps Map

      Gang Reputation

      Street Smart's Skills.

      Finding Steps Skills

      New Outdoor Basic Skills

      Whips new moves.

      Feint Changes.

      Dress Codes.

      Scan Clear. (Archer's Pleased)

      Guards for hire.

      Heh. Everyone liked this one Bank Notes.

      Tailoring update.

      New Tailoring Releases

      Small changes.

      Critical Kills.

      Revived Pets.

      Coming back soon? 12/06/2001

      Lost in Portal

      Bruce and the Dummy.
      Last edited by Modius; 11-17-2003, 05:17 AM.
      Originally posted by Bactrian
      Only took six and a half years for us to find it, but I did.
      I thought this worth noting.

      Originally posted by Bactrian
      Who said I was taking it away?
      Blorp!

      Originally posted by Japes
      By the way, I was the one who first used "nerf" to describe a modification to a game element. In that case, it was in regards to toning down wooden gladii which previously did as much damage as bronze or iron ones. Using that now-loaded term is becoming a cliche in TEC forums.

      Comment


      • #4
        I'm still looking way back there Haejin, update yours it looks better. Keep looking back at mine .

        Last one:

        The Eternal City Premium Program
        Originally posted by Bactrian
        Only took six and a half years for us to find it, but I did.
        I thought this worth noting.

        Originally posted by Bactrian
        Who said I was taking it away?
        Blorp!

        Originally posted by Japes
        By the way, I was the one who first used "nerf" to describe a modification to a game element. In that case, it was in regards to toning down wooden gladii which previously did as much damage as bronze or iron ones. Using that now-loaded term is becoming a cliche in TEC forums.

        Comment


        • #5
          Tailoring will be at tailoring.witchytree.com starting sometime this week. the old url may work for some time still though.

          Comment


          • #6
            I think this would be also helpful if it were in The Eternal City Gameworld as well as the Mechanics forum Haejin. Wanna post these links there as well?
            Originally posted by Bactrian
            Only took six and a half years for us to find it, but I did.
            I thought this worth noting.

            Originally posted by Bactrian
            Who said I was taking it away?
            Blorp!

            Originally posted by Japes
            By the way, I was the one who first used "nerf" to describe a modification to a game element. In that case, it was in regards to toning down wooden gladii which previously did as much damage as bronze or iron ones. Using that now-loaded term is becoming a cliche in TEC forums.

            Comment


            • #7
              I'll post a link to this thread there
              Brak slurs, "I cusht mugic mishshile ut the durkneshsh!"

              Comment


              • #8
                I petition this be made a 'sticky' topic by the GMs.

                Comment


                • #9
                  Thanks Japes... I know it was you who made it sticky

                  Comment


                  • #10
                    Doh, can't edit the original post!

                    Combat Changes
                    Archery Revamp
                    Brak slurs, "I cusht mugic mishshile ut the durkneshsh!"

                    Comment


                    • #11
                      Well that sucks, I can copy all these links so we can make a new thread if you want. I'll just copy and paste the post I have and transfer it to word pad.
                      Originally posted by Bactrian
                      Only took six and a half years for us to find it, but I did.
                      I thought this worth noting.

                      Originally posted by Bactrian
                      Who said I was taking it away?
                      Blorp!

                      Originally posted by Japes
                      By the way, I was the one who first used "nerf" to describe a modification to a game element. In that case, it was in regards to toning down wooden gladii which previously did as much damage as bronze or iron ones. Using that now-loaded term is becoming a cliche in TEC forums.

                      Comment


                      • #12
                        I have all of my links and all of your links Haejin, copied in wordpad. I can't edit my post for another 1660 minutes? bah. Make another thread. You can quote yourself and copy all the text into wordpad. Delete this thread and make another.
                        Originally posted by Bactrian
                        Only took six and a half years for us to find it, but I did.
                        I thought this worth noting.

                        Originally posted by Bactrian
                        Who said I was taking it away?
                        Blorp!

                        Originally posted by Japes
                        By the way, I was the one who first used "nerf" to describe a modification to a game element. In that case, it was in regards to toning down wooden gladii which previously did as much damage as bronze or iron ones. Using that now-loaded term is becoming a cliche in TEC forums.

                        Comment


                        • #13
                          The Underground
                          Relevant to most forum threads.

                          Comment


                          • #14
                            Scar's list of wenches used and abused
                            <Captainobvious thinks aloud: Telena is a whore.>

                            Comment


                            • #15
                              Moved links to another site

                              Instead of creating a new thread each time the editing abilities expire, I've moved the links off the forums. I'll still be checking this thread for link updates and stuff

                              --> http://TECchanges.shorturl.com


                              Thanks for the all help with this!


                              edit: changed the link
                              Last edited by Haejin; 11-18-2003, 09:37 PM.
                              Brak slurs, "I cusht mugic mishshile ut the durkneshsh!"

                              Comment

                              Working...
                              X