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  • Irisa
    replied
    What's the command for tending or diagnosing someone "thoroughly"? The one where you get a longer roundtime, but you find out more detailed information about what's wrong with the patient.

    I can't seem to remember, and haven't been able to find it on the forums or wiki.

    Leave a comment:


  • Telvanni Guard
    replied
    Originally posted by AshrammIX View Post
    @hp doesn't work anymore? or do i have the command wrong?
    @hps

    Don't forget the s.

    Leave a comment:


  • Zenerai
    replied
    Originally posted by PhilippeCP
    Re: The issue you quoted me a out.

    Turns out my @idle was set just fine. I was still disconnecting every ~25 seconds. Elowynn's player suggested getting a new router. I held off hoping I could find a solution with Skotos so I wouldn't have to sink the money into new hardware. In the end it's what solved the issue though.

    Otherwise yeah. @command-search is GREAT. THough even it doesn'the find all commands.

    PCP

    oh word its lit

    Leave a comment:


  • Ilkilyn
    replied
    Originally posted by PhilippeCP
    @ commands

    It turns out my @idle command was set annoyingly low. I would disconnect on people all of the time. I can't count the amount of ferry's I've waited for and missed.

    But thanks to Tale (!!) I learned of the @idle command.

    Which brings me to wondering what else am I doing wrong? That's my base. I'm doing something wrong.

    Is there an updated like of @-style commands? Or could I revive this thread a little to get that type of info? I'll do my own looking around of course.

    Thanks for the help!
    funnily enough there's a fairly new @command-search which helps find commands. "@command-search @" for instance shows all commands with the symbol @ within them.

    Edit: I know you already know about this command, more for those who might not.. like me not long ago

    Leave a comment:


  • AshrammIX
    replied
    @hp doesn't work anymore? or do i have the command wrong?

    Leave a comment:


  • glenh
    replied
    I brought up the pref hand and even the stow command bugs. Reported them as well. A while ago.

    Leave a comment:


  • AshrammIX
    replied
    Originally posted by Herdias86 View Post
    PREF-I?NHAND <item>
    This has been disabled until item-vanishing kinks have been worked out.
    Apologies for the inconvenience!

    great lol, thanks though

    Leave a comment:


  • Herdias86
    replied
    PREF-I?NHAND <item>

    Leave a comment:


  • AshrammIX
    replied
    Isnt there a command that will make you put your weapon away first before a shield? Like when your holding a shield and a weapon and you try to pick something up, it will put your shield away first, but I want to keep the shield wielded and put my sword away first instead when i try to pick something up. I thought I read something about that, but cant find it.

    Leave a comment:


  • ToothlessRebel
    replied
    That being said, if you have an accessible sheath (worn) and you take your knife from it. The knife will automatically attempt to be put back in said sheath when it is put away to make room in hand. I believe scabbards behave the same way, and I thought they made belt hoops and baldrics do it but I haven't tried it.

    Sheaths for sure

    Leave a comment:


  • ToothlessRebel
    replied
    Only in the basic context.

    stow <container>
    This sets your preferred stowage. You cannot set it for types of items or for individual items.

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  • AshrammIX
    replied
    Originally posted by Scyrah View Post
    I couldn't find anything with a search based on "stow", so wanted to double check.

    I realize its a bit lazy, but is there anything other than the generic stow command? I know I can "stow sack" etc for a catch all, but I'm wondering if I can do something like this, without setting up macro's.

    "stow knife in sheath"
    "stow weapon in my 1 sack"
    "stow 2 sack"

    Now my knife always defaults to my sheath, my weapon defaults to my first sack and other stuff defaults to the 2 sack
    does this really work? cuz I couldnt get mine to make it so.

    Leave a comment:


  • Rupert
    replied
    It would be really nice to have a specific option under the @request menu for talking to NPC's, or arranging meetings with them. Small interactions that allow people back into establishments or the chance to make a mends are something that can be handled every day and go a long ways towards improving player experiences.

    For example, something like this would be great for my main character, who has been banned from Septima's bar for nearly 4 RL years, and has very little hope of actually correcting that despite being part of the crime organization that protects the area.

    Meetings and pushing forward storylines use to be the realm of open RP nights, but the tasks involved often take little more than a few minutes. I personally would love to see a list like this attended to daily, or at least every other day.

    Leave a comment:


  • Scyrah
    replied
    I couldn't find anything with a search based on "stow", so wanted to double check.

    I realize its a bit lazy, but is there anything other than the generic stow command? I know I can "stow sack" etc for a catch all, but I'm wondering if I can do something like this, without setting up macro's.

    "stow knife in sheath"
    "stow weapon in my 1 sack"
    "stow 2 sack"

    Now my knife always defaults to my sheath, my weapon defaults to my first sack and other stuff defaults to the 2 sack

    Leave a comment:


  • ToothlessRebel
    replied
    Originally posted by Raphael View Post
    You can do

    Get random from <container>
    Thought this was something I didn't see here.

    Leave a comment:

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