Announcement

Collapse

Multiple Downtimes for All Games [Updated: Rest of Phase 1 Times]

Unfortunately, the whole computing world is facing a major crisis right now thanks to Intel and other major processors missing critical security flaws in their architecture. As a result, our ISP is doing a set of emergency updates to all of their hardware. We are getting about a day's notice on this, and we're told that they're going to need to patch each machine multiple times, which very inconveniently means multiple downtimes.

Our TEC and GR games have always been the most vulnerable to downtime, so I'm going to take the care to cleanly shutdown and restart those.

GR: Sunday, Midnight (all times are PT) DONE
TEC: Monday, 10PM

Expect the games to go down 10 minutes before the downtime, to be safe.

The other games tend to be cleaner, so I'm going to let them restart on their own:

Lovecraft: Monday, 9PM
Lazarus: Monday, 9PM
Web Site: Monday, 11PM [this will affect all logins & usage of the new TEC client]
TEC Client: Tuesday, 9PM
USERDB (site login): Tuesday night, midnight

The upgrade windows have all been less than 30 minutes to date, so you can expect games and/or services will be back up within 35-40 minutes of the hour.

I believe this is now a complete list of the first phase of updates, but there will be a second in the near future.

Shannon
See more
See less

Maps fixed for VR area (I think)

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Maps fixed for VR area (I think)

    Just a quick note to let people know that I fixed the maps for the VR area in the game. Send in an assist (or page me) if they act odd or you see any other areas in the game with broken maps.

    Contest for VR submissions still stands, by the way. Up to 50 storypoints for submitted scenarios (you will need to let me know when you submit them), possibly more, depending on how advanced they are or if you run any RP sessions.
Working...
X