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  #1  
Old 01-16-2005, 05:53 PM
Geist Geist is offline
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Application for Builders on Castle Marrach

Castle Marrach is looking for a few good builders to join our Game Staff. There's alot going on behind-the-scenes and we need some good creative people - that would be you - to make it happen. There are currently a handful of StoryBuilder positions available.

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Requirements:

A) Creativity
B) Strong grasp of English language and excellent grammar usage.
C) Must be 18 or older
D) Willingness and ability to work as part of a team.
E) Ability to take direction and criticism
F) Code experience not necessary but a technical sense is a must. Building is more than just writing room descriptions. While it is not about coding, you do need to grasp how rooms work, how exits connect and what the various options mean when setting up a location.

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If you are still interested in applying for a building position on Castle Marrach, please fill out the following and email me at the address provided below.

1) Name
2) Character Name on Castle Marrach
3) How much time can you give to building
4) Past building experience, if any (not required but useful)
5) Why you want to build for Castle Marrach

Also, provide the following writing sample.

Describe the following rooms, including half a dozen details:

--An abandoned gold mine shaft--
--An enchanted meadow--

Include glance, look and examine descriptions for the room. Glance is what you see when you first enter the room, look is what you see when you 'look' and examine is what you see when you 'examine' the room.

For the details include the brief, look and examine descriptions. Brief is the name of the detail when you interact with it, such as by 'point at fireplace', which might emit: You point at the roaring fireplace. Look and examine are same as above.

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Technical Information

1) This is a non-paid, volunteer position.
2) Applying does not guarentee acceptance into Game Staff.
3) If selected as a Builder, all work done will fall under the Participatory Content as defined in the Skotos Terms of Service. Please review this before applying.

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Email this to geist@marrach.skotos.net with the subject 'Builder Application - (Character Name)', IE: Builder Application - Geist.

If you have any questions you may page me as StoryPlotter Geist on Castle Marrach or email me at the above address. You may also ask additional questions in this thread.

>>----------------------------------<<
For those who might not understand the detail aspect of a room, below is a small example.

--A living room--

Glance: A small living room, sparsely decorated.

Look: A small living room with a large bay window, a black ceiling fan and hardwood floors.

Examine: A small living room with white walls, a high ceiling with a black ceiling fan, a large bay windows with white blinds and a highly polished hardwood floor.

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Details Might be as follows (I will not describe all of them, only the first one):

--Bay Windows--

Brief: large bay window

Look: A large bay window through which you can see the house next door.

Examine: A series of four windows make up this large bay window through which you can see the house and yard next door. The lawn outside has not been cut in several months.

Other details (non described):

Ceiling fan
Hardwood floor
White walls
Doors
Ceiling

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I hope this clears up an potential questions one might have about rooms and details.

One other thing of note to remember. While using large words proves that you might have a huge grasp on the English language, which is required, descriptions should be written for the average person who did not major in English. Write detailed but write using smaller, easier to understand words. If we have to spend time at dictionary.com looking up multiple words to understand the description you wrote it will not be accepted.

Also, show us, don't tell us. We don't want anything like: "You see an enchanting and mystical lake that sends thrills up your spine as you watch light glint off of the crystalline ripples." This tells a player what he thinks about the lake. What if he doesn't 't think it's enchanting? What if he has a fear of water and really feels like running screaming in terror? Just show us: "You see a lake extending off into the far reaches of this large cavern. Ripples on its surface shimmer in the light." These are all descriptions that just show us what is there, and we make our own judgments on how we feel about it.

Thanks for your interest!
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  #2  
Old 01-16-2005, 05:56 PM
LadyDark LadyDark is offline
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*coughs*

You also need a brief for the default detail.

IE - You point to a long narrow mine shaft.
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  #3  
Old 01-16-2005, 06:03 PM
SC Skylar SC Skylar is offline
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Most of the time, the rooms which builders will work on will already have a brief, or a fairly obvious one.
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----------ERROR:----------
Cannot find REALITY.SYS.
---> Universe Halted.
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  #4  
Old 01-16-2005, 06:22 PM
Geist Geist is offline
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Quote:
Originally posted by LadyDark
*coughs*

You also need a brief for the default detail.

IE - You point to a long narrow mine shaft.
Briefs are the least of my concerns. And what Skylar says is true - very often the brief will be indicated in the spec.
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